Serendipity Happenstance
Apr 12, 2016
Dec 21, 2012(13y)
Dec 21, 2026(109d)
Combat
Kills0
Losses19
Efficiency0%
ISK
Destroyed0
Lost1.03b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Serendipity Happenstance
Last Active
Apr 12, 2016
Birthday
Dec 21, 2012 (13 years old)
Next Birthday
Dec 21, 2026 (109 days)
Combat
Kills0
Losses19
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.03b
ISK Efficiency0%
Balance-1025656443
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Productive world views should be obtained through successive, dilegent applications of rationally creative soloutions. Such applications are traditionally thought to occer only in systems and enviroments where maximum productivty per relevant unit is beyond trivially bennifical. Instead, such seemingly insignificant gains compound and reciprocate umong each other, creating a recursive, systematic method by which most, if not all aspects of a particular paradigm can be improved upon. Such a process, being dynamicly capable and highly fluid, is best applied under highly experimental conditions. Therefore, the vast majority of late addition iterations are by nature improvesational. Despite the seeminly haphazard methodology, when such inovation is applied with specific, simple goals, and solutions adhere stringently to those directives, greater productivity can be achieved with fewer resources devoted to execution.
Therefore, imparitivly: Resourceful innovation; Doing more, with less.
Therefore, imparitivly: Resourceful innovation; Doing more, with less.
Dashboard
Stats
No activity in the last 90d
Last seen Apr 2016
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -