Max Magoo
Dec 2, 2018
Nov 25, 2012(13y)
Nov 25, 2026(82d)
Combat
Kills2
Losses22
Efficiency8%
ISK
Destroyed3.63m
Lost1.35b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points2
Other
NPC Losses3
NPC Loss Ratio14%
Avg Kills/Day0.00
ActivityInactive
Max Magoo
Last Active
Dec 2, 2018
Birthday
Nov 25, 2012 (13 years old)
Next Birthday
Nov 25, 2026 (82 days)
Combat
Kills2
Losses22
Efficiency8%
Danger Ratio86%
ISK
Destroyed3.63m
Lost1.35b
ISK Efficiency0%
Balance-1341744142
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points2
Other
NPC Losses3
NPC Loss Ratio14%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Sigs Lowest > Highest
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
ENEMIES-------- HARDNER TO USE ---------- DAMAGE TYPE TO USE
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) -- Therm
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
Drone Damage Type
* Hammerhead - Thermal
* Infiltrator - EM
* Valkyrie - Explosive
* Vespa - Kinetic
Sensor Types by Race
*Amarr - RADAR (Yellow)
*Caldari - Gravimetric
*Gallente - Magnetometric
*Minmatar = LADAR () (Orange)
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kineti
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
ENEMIES-------- HARDNER TO USE ---------- DAMAGE TYPE TO USE
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) -- Therm
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
Drone Damage Type
* Hammerhead - Thermal
* Infiltrator - EM
* Valkyrie - Explosive
* Vespa - Kinetic
Sensor Types by Race
*Amarr - RADAR (Yellow)
*Caldari - Gravimetric
*Gallente - Magnetometric
*Minmatar = LADAR () (Orange)
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kineti
Stacked module effectiveness:
1st module = 100.000%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module
Dashboard
Stats
No activity in the last 90d
Last seen Dec 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -