Achelous Chelien
Feb 7, 2013
Jan 1, 1970(56y)
Jan 1, 2027(156d)
Combat
Kills12
Losses55
Efficiency18%
ISK
Destroyed552.60m
Lost684.88m
ISK Eff.45%
Solo
Solo Kills1
Solo Ratio8%
Final Blows2
Points12
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Achelous Chelien
Last Active
Feb 7, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (156 days)
Combat
Kills12
Losses55
Efficiency18%
Danger Ratio100%
ISK
Destroyed552.60m
Lost684.88m
ISK Efficiency45%
Balance-132274848
Solo
Solo Kills1
Solo Ratio8%
Final Blows2
Points12
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Amarr Empire: EM 48% Thermal 33% Kinetic 18% Explosive 1%
Angel Cartel: Explosive 59% Kinetic 19% Thermal 11% EM 11%
Blood Raiders: EM 45% Thermal 43% Kinetic 12% Explosive 0%
Caldari State: Kinetic 73% Thermal 26% EM 1% Explosive 0%
CONCORD: Kinetic 28% Thermal 10% Explosive 23% EM 39%
Gallente Federation: Kinetic 44% Thermal 54% Explosive 0% EM 2%
Guristas Pirates: Kinetic 84% Thermal 16% EM 0% Explosive 0%
Minmatar Republic: Thermal 8% Explosive 52% Kinetic 19% EM 21%
Mordu's Legion: Kinetic 81% Thermal 16% EM 3% Explosive 0%
Sansha's Nation: EM 60% Thermal 32% Kinetic 8% Explosive 0%
Serpentis: Thermal 62% Kinetic 38% EM 0% Explosive 0%
rival security=explosive
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
S(n) = 0.5^[((n-1) / 2.22292081) ^2]
Angel Cartel: Explosive 59% Kinetic 19% Thermal 11% EM 11%
Blood Raiders: EM 45% Thermal 43% Kinetic 12% Explosive 0%
Caldari State: Kinetic 73% Thermal 26% EM 1% Explosive 0%
CONCORD: Kinetic 28% Thermal 10% Explosive 23% EM 39%
Gallente Federation: Kinetic 44% Thermal 54% Explosive 0% EM 2%
Guristas Pirates: Kinetic 84% Thermal 16% EM 0% Explosive 0%
Minmatar Republic: Thermal 8% Explosive 52% Kinetic 19% EM 21%
Mordu's Legion: Kinetic 81% Thermal 16% EM 3% Explosive 0%
Sansha's Nation: EM 60% Thermal 32% Kinetic 8% Explosive 0%
Serpentis: Thermal 62% Kinetic 38% EM 0% Explosive 0%
rival security=explosive
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
S(n) = 0.5^[((n-1) / 2.22292081) ^2]
Dashboard
Stats
No activity in the last 90d
Last seen Feb 2013
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -