Marcus Nous Fidard
Jun 3, 2020
Aug 24, 2012(13y)
Aug 24, 2026(3d)
Combat
Kills376
Losses340
Efficiency53%
ISK
Destroyed74.21b
Lost26.16b
ISK Eff.74%
Solo
Solo Kills63
Solo Ratio17%
Final Blows150
Points376
Other
NPC Losses50
NPC Loss Ratio15%
Avg Kills/Day0.07
ActivityInactive
Marcus Nous Fidard
Last Active
Jun 3, 2020
Birthday
Aug 24, 2012 (13 years old)
Next Birthday
Aug 24, 2026 (3 days)
Combat
Kills376
Losses340
Efficiency53%
Danger Ratio85%
ISK
Destroyed74.21b
Lost26.16b
ISK Efficiency74%
Balance+48.05b
Solo
Solo Kills63
Solo Ratio17%
Final Blows150
Points376
Other
NPC Losses50
NPC Loss Ratio15%
Avg Kills/Day0.07
ActivityInactive
Nothing in the last 7d
Bio
I like..... Things.
And............Stuff.
Never argue with a moron. They will drag you to their level and whoop your ass with experience.
FCing in eve is like playing against a computer set on hard in a game where 30% of your units randomly won't follow orders
"WoW holds your hand from 1-90, and makes sure you get a cookie regardless if you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place."
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
There is no "overkill". There is only a disproportionate appliance of force.
And............Stuff.
Never argue with a moron. They will drag you to their level and whoop your ass with experience.
FCing in eve is like playing against a computer set on hard in a game where 30% of your units randomly won't follow orders
"WoW holds your hand from 1-90, and makes sure you get a cookie regardless if you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place."
Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge
There is no "overkill". There is only a disproportionate appliance of force.
Dashboard
Stats
No activity in the last 90d
Last seen Jun 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -