Nolan Bromberg
Jun 23, 2017
Aug 1, 2012(13y)
Aug 1, 2026(66d)
Combat
Kills982
Losses148
Efficiency87%
ISK
Destroyed6.91t
Lost21.50b
ISK Eff.100%
Solo
Solo Kills3
Solo Ratio0%
Final Blows34
Points982
Other
NPC Losses7
NPC Loss Ratio5%
Avg Kills/Day0.19
ActivityInactive
Nolan Bromberg
<color=green>✓</color>
Last Active
Jun 23, 2017
Birthday
Aug 1, 2012 (13 years old)
Next Birthday
Aug 1, 2026 (66 days)
Combat
Kills982
Losses148
Efficiency87%
Danger Ratio95%
ISK
Destroyed6.91t
Lost21.50b
ISK Efficiency100%
Balance+6.89t
Solo
Solo Kills3
Solo Ratio0%
Final Blows34
Points982
Other
NPC Losses7
NPC Loss Ratio5%
Avg Kills/Day0.19
ActivityInactive
No data available
Bio
Scanner Type
* LADAR -----------> Gas Clouds
* RADAR -----------> Hacking Sites
* Magnetometric ----> Archeological Sites
* Gravimetric -------> Hidden Asteroid Fields
* Unknown may be scanned by any sensor type,
NPC Damage to Deal Resit
Guristas ----> Kin & Therm Kin (79%) / Therm (18%)
Serpentis ----> Kin & Therm Therm (55%) / Kin (45%
Mordus ------> Kin & EM Kin (70%) / Therm (30%)
Blood -------> EM & Therm EM (50%) / Therm (30%)
Sansha ------> EM & Therm EM (53%) / Therm (47%)
Angel -------> Explo & Kin Explo (62%) / Kin (22%)
Mercenary ---> Kin & Therm Kin / Therm
Dmg Drones Type
EM: ----> Acolyte/Infiltrator/Praetor
THER:----> Hobgoblin/Hammehead/Ogre
KIN: ----> Hornet/Vespa/Wasp
EXP: ----> Warrior/Valkrie/Beserker
Multi-modules penalty:
1st mod: 100% effect
2nd mod: 86,9% effect
3rd mod: 57,1% effect
4th mod: 28,25% effect
5th mod: 10.6% effect
6th mod: 3.0% effect
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
* LADAR -----------> Gas Clouds
* RADAR -----------> Hacking Sites
* Magnetometric ----> Archeological Sites
* Gravimetric -------> Hidden Asteroid Fields
* Unknown may be scanned by any sensor type,
NPC Damage to Deal Resit
Guristas ----> Kin & Therm Kin (79%) / Therm (18%)
Serpentis ----> Kin & Therm Therm (55%) / Kin (45%
Mordus ------> Kin & EM Kin (70%) / Therm (30%)
Blood -------> EM & Therm EM (50%) / Therm (30%)
Sansha ------> EM & Therm EM (53%) / Therm (47%)
Angel -------> Explo & Kin Explo (62%) / Kin (22%)
Mercenary ---> Kin & Therm Kin / Therm
Dmg Drones Type
EM: ----> Acolyte/Infiltrator/Praetor
THER:----> Hobgoblin/Hammehead/Ogre
KIN: ----> Hornet/Vespa/Wasp
EXP: ----> Warrior/Valkrie/Beserker
Multi-modules penalty:
1st mod: 100% effect
2nd mod: 86,9% effect
3rd mod: 57,1% effect
4th mod: 28,25% effect
5th mod: 10.6% effect
6th mod: 3.0% effect
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners