Poenari
Jun 7, 2015
Jan 1, 1970(56y)
Jan 1, 2027(141d)
Combat
Kills60
Losses29
Efficiency67%
ISK
Destroyed5.68b
Lost772.00m
ISK Eff.88%
Solo
Solo Kills2
Solo Ratio3%
Final Blows4
Points60
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Poenari
Last Active
Jun 7, 2015
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (141 days)
Combat
Kills60
Losses29
Efficiency67%
Danger Ratio100%
ISK
Destroyed5.68b
Lost772.00m
ISK Efficiency88%
Balance+4.91b
Solo
Solo Kills2
Solo Ratio3%
Final Blows4
Points60
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Engineering 5 - to max the power core.
Electronics 5 - to max the CPU.
Energy Management 5 - to max the capacitor capacity.
Energy Systems Operation 5 - to max the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Mechanic 5 - To max hull strength.
Shield Management 5 - to max shield capacity.
Shield Operation 5 - to max the rate at which the shield recharges.
Hull Upgrade 5 - To max armor strength.
Repair Systems 5 - To be able to operate the best armor and hull repair modules.
Electronics 5 - to max the CPU.
Energy Management 5 - to max the capacitor capacity.
Energy Systems Operation 5 - to max the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of installing power modules.
Mechanic 5 - To max hull strength.
Shield Management 5 - to max shield capacity.
Shield Operation 5 - to max the rate at which the shield recharges.
Hull Upgrade 5 - To max armor strength.
Repair Systems 5 - To be able to operate the best armor and hull repair modules.
Dashboard
Stats
No activity in the last 90d
Last seen Jun 2015
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -