Tiph Asanari
Feb 22, 2014
Jan 1, 1970(56y)
Jan 1, 2027(134d)
Combat
Kills0
Losses11
Efficiency0%
ISK
Destroyed0
Lost1.29b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Tiph Asanari
Last Active
Feb 22, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (134 days)
Combat
Kills0
Losses11
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost1.29b
ISK Efficiency0%
Balance-1292444801
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
My Profile
Targeting Systems
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Damage types:
Guristas - Kinetic / Therm
Gallente Navy - Kinetic / Therm
Serpentis - Thermal / Kinetic
Blood Raider - Therm / EM
Sansha's Nation - EM / Therm
Angel Cartel - Kinetic / Explosive / Therm / EM
Minmatar Fleet - Therm / Explosive
Amarr Navy - EM / Therm
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Therm
Mordus - Thermal & Kinetic
Blood - EM & Therm
Sansha - EM
Angel - Explosive
Merce-Therm
REP
Players with -2.0 or worse cannot enter 1.0 sys
• Players with -2.5 or worse cannot enter 0.9 sys
• Players with -3.0 or worse cannot enter 0.8 sys
• Players with -3.5 or worse cannot enter 0.7 sys
• Players with -4.0 or worse cannot enter 0.6 sys
Targeting Systems
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Damage types:
Guristas - Kinetic / Therm
Gallente Navy - Kinetic / Therm
Serpentis - Thermal / Kinetic
Blood Raider - Therm / EM
Sansha's Nation - EM / Therm
Angel Cartel - Kinetic / Explosive / Therm / EM
Minmatar Fleet - Therm / Explosive
Amarr Navy - EM / Therm
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Therm
Mordus - Thermal & Kinetic
Blood - EM & Therm
Sansha - EM
Angel - Explosive
Merce-Therm
REP
Players with -2.0 or worse cannot enter 1.0 sys
• Players with -2.5 or worse cannot enter 0.9 sys
• Players with -3.0 or worse cannot enter 0.8 sys
• Players with -3.5 or worse cannot enter 0.7 sys
• Players with -4.0 or worse cannot enter 0.6 sys
Dashboard
Stats
No activity in the last 90d
Last seen Feb 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -