Klirng Oriki
4.09
May 10, 2020
Jun 3, 2012(14y)
Jun 3, 2027(274d)
Combat
Kills7
Losses39
Efficiency15%
ISK
Destroyed828.72m
Lost31.83b
ISK Eff.3%
Solo
Solo Kills6
Solo Ratio86%
Final Blows7
Combat Points7
Other
NPC Losses14
NPC Loss Ratio36%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Стрелять по NPC Обороняться от NPC
Guristas Kinetic/Thermal Kinetic/Thermal
Serpentis Thermal Thermal/Kinetic
Blood Raider EM/Thermal EM/Thermal
Sansha's Nation EM/Thermal EM/Thermal
Angel Cartel Explosive Explo./Kinetic/Thermal/EM
Mordu’s Legion Thermal/Kinetic Kinetic/Thermal/Explosive/EM
Mercenary Thermal/Kinetic Kinetic/Thermal
Republic Fleet Explosive/Kinetic Explosive/Thermal/Kinetic/EM
Caldary Navy Kinetic/Thermal Kinetic/Thermal
Amarr Navy EM/Thermal EM/Thermal/Kinetic
Federation Navy Kinetic/Thermal Thermal/Kinetic
Rogue Drones EM Explosive/Kinetic/EM/Thermal
Thukker Tribe EM Explosive/Thermal
CONCORD Explosive/Kinetic EM/Thermal/Kinetic/Explosive


--Targeting systems--
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Electricals = infini-cap, EM debuff
Exotics + quick lock, Kinetic debuff
Dark = Speed Bonus, Turret/Drone Nerf
Firestorm = Armor Bonus, Thermal Debuff
Gamma = Shield Bonus, Explosive Debuff Kill: lostsoul2002 (Capsule)

Typical Amounts:
Veldspar 7,500,000
Concentrated 7,500,000
Dense 5,000,000
Scordite 7,500,000
Condensed 5,000,000
Massive 2,500,000
Pyroxeres 2,500,000
Solid 2,500,000
Viscous 2,500,000
Plagioclase 2,500,000
Azure 2,500,000.
Rich 2,500,000
Dashboard
Stats

No activity in the last 90d

Last seen May 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -