Chelien Orlenard
Feb 21, 2015
May 16, 2012(13y)
May 16, 2026(25d)
Combat
Kills316
Losses40
Efficiency89%
ISK
Destroyed88.42b
Lost2.54b
ISK Eff.97%
Solo
Solo Kills1
Solo Ratio0%
Final Blows31
Points316
Other
NPC Losses6
NPC Loss Ratio15%
Avg Kills/Day0.06
ActivityInactive
Chelien Orlenard
Last Active
Feb 21, 2015
Birthday
May 16, 2012 (13 years old)
Next Birthday
May 16, 2026 (25 days)
Combat
Kills316
Losses40
Efficiency89%
Danger Ratio85%
ISK
Destroyed88.42b
Lost2.54b
ISK Efficiency97%
Balance+85.88b
Solo
Solo Kills1
Solo Ratio0%
Final Blows31
Points316
Other
NPC Losses6
NPC Loss Ratio15%
Avg Kills/Day0.06
ActivityInactive
No data available
Bio
そもそも、デバッギングはコーディングよりも2倍難しい。従って、あなたが可能な限り賢くコードを書くとしたら、定義からして、あなたはそれをデバッグできるほど賢くない。
Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.
Brian W. Kernighan
Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it.
Brian W. Kernighan
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -