Oct 16, 2014
Jan 1, 1970(56y)
Jan 1, 2027(177d)
Combat
Kills7
Losses40
Efficiency15%
ISK
Destroyed83.01m
Lost6.28b
ISK Eff.1%
Solo
Solo Kills1
Solo Ratio14%
Final Blows6
Points7
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems

| You need protection:
| Gurista/EOM/Mordus: Kinetic/Thermal
| Angel: Explosive/Kinetic/EM(Minor)/Thermal(Minor)
| Sansha/Blood Raider: EM/Thermal
| Serpentis: Kinetic/Thermal
| Mercanary: Kinetic/Thermal/EM/Explosive

| Damage to deal:
| Angel/Thukker Tribe: Explosive
| Blood Raiders/Sansha: EM/Thermal
| EoM/Guristas: Kinetic
| Mercenary: Thermal
| The Syndicate/Mordu's Legion/Serpentis: Thermal/Kinetic

| Drone Damage:
| Gallente: Thermal
| Caldari: Kinetic
| Amarr: EM
| Minmatar: Explosive

| Mod efficiency:
1st Mod = 100%
2nd Mod = 86.9119842%
3rd Mod = 57.1037996%
4th Mod = 28.2469117%
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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0
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0
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0
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0
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0
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0
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -