Winchester xdoomm
Apr 10, 2019
Jan 1, 1970(56y)
Jan 1, 2027(138d)
Combat
Kills0
Losses47
Efficiency0%
ISK
Destroyed0
Lost4.66b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses1
NPC Loss Ratio2%
Avg Kills/Day0.00
ActivityInactive
Winchester xdoomm
Last Active
Apr 10, 2019
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (138 days)
Combat
Kills0
Losses47
Efficiency0%
Danger Ratio98%
ISK
Destroyed0
Lost4.66b
ISK Efficiency0%
Balance-4659086351
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses1
NPC Loss Ratio2%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should live.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should live.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
Dashboard
Stats
No activity in the last 90d
Last seen Apr 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -