AlluriaSena-Celestine Tempest
Jul 14, 2014
Jan 1, 1970(56y)
Jan 1, 2027(220d)
Combat
Kills59
Losses4
Efficiency94%
ISK
Destroyed2.81b
Lost2.18b
ISK Eff.56%
Solo
Solo Kills0
Solo Ratio0%
Final Blows16
Points59
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
AlluriaSena-Celestine Tempest
Last Active
Jul 14, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (220 days)
Combat
Kills59
Losses4
Efficiency94%
Danger Ratio100%
ISK
Destroyed2.81b
Lost2.18b
ISK Efficiency56%
Balance+635.74m
Solo
Solo Kills0
Solo Ratio0%
Final Blows16
Points59
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
╔══════STATUS══════╗
╠► Contrats ☼ Accepting
╠► CSPA Tax ☼ NONE
╠► LowSec Access
╚► Wormhole Access
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt, shoot it!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, jam it, shoot it and call for back-up.
9. If all else fails, get revenge!
ΞνΞ Player
╠► Contrats ☼ Accepting
╠► CSPA Tax ☼ NONE
╠► LowSec Access
╚► Wormhole Access
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt, shoot it!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, jam it, shoot it and call for back-up.
9. If all else fails, get revenge!
ΞνΞ Player
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -