Hector Quinn
5h ago
Feb 11, 2012(14y)
Feb 11, 2027(240d)
Combat
Kills316
Losses181
Efficiency64%
ISK
Destroyed889.69b
Lost10.04b
ISK Eff.99%
Solo
Solo Kills35
Solo Ratio11%
Final Blows81
Points350
Other
NPC Losses15
NPC Loss Ratio8%
Avg Kills/Day0.06
ActivityLow
Hector Quinn
Last Active
5h ago
Birthday
Feb 11, 2012 (14 years old)
Next Birthday
Feb 11, 2027 (240 days)
Combat
Kills316
Losses181
Efficiency64%
Danger Ratio92%
ISK
Destroyed889.69b
Lost10.04b
ISK Efficiency99%
Balance+879.64b
Solo
Solo Kills35
Solo Ratio11%
Final Blows81
Points350
Other
NPC Losses15
NPC Loss Ratio8%
Avg Kills/Day0.06
ActivityLow
Bio
*** Damage types to protect against ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Damage types to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Dashboard
Stats
Kills2
Losses8
Efficiency20%
ISK Destroyed149.10m
ISK Lost232.50m
ISK Efficiency39%
Solo Kills0
Solo Losses4
NPC Losses1
Blob Factor3
Active TimezoneEUTZ
Final Blows1
Points36
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSmall Gang (2 kills)
Small 100%
Avg Fleet: 3
Typically Flies
Typically Loses
Targets (Alliances)
Groups Flown With
Top Fleet Partners