Greg Norman
Gallente Federation
Jun 3, 2013
Jan 1, 1970(56y)
Jan 1, 2027(207d)
Combat
Kills422
Losses414
Efficiency50%
ISK
Destroyed108.34b
Lost40.95b
ISK Eff.73%
Solo
Solo Kills416
Solo Ratio99%
Final Blows418
Points422
Other
NPC Losses253
NPC Loss Ratio61%
Avg Kills/Day0.02
ActivityInactive
Greg Norman
Gallente Federation
Last Active
Jun 3, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (207 days)
Combat
Kills422
Losses414
Efficiency50%
Danger Ratio39%
ISK
Destroyed108.34b
Lost40.95b
ISK Efficiency73%
Balance+67.39b
Solo
Solo Kills416
Solo Ratio99%
Final Blows418
Points422
Other
NPC Losses253
NPC Loss Ratio61%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
Players with -5.0 or worse are considered outlaws.
With negative standing, where can pilots travel?
Players with better than -2.0 can enter any system
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
So when is it legal to kill someone?
In 1.0 - 0.5 systems, Concord will arrive on the scene and you lose security status
In 0.4 - 0.1 systems, Concord won't come, but you still lose security status
In 0.0 systems or below, nothing happens
CONCORD Response Times
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7 : Roughly 10 seconds
0.8 : Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
With negative standing, where can pilots travel?
Players with better than -2.0 can enter any system
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
So when is it legal to kill someone?
In 1.0 - 0.5 systems, Concord will arrive on the scene and you lose security status
In 0.4 - 0.1 systems, Concord won't come, but you still lose security status
In 0.0 systems or below, nothing happens
CONCORD Response Times
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7 : Roughly 10 seconds
0.8 : Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -