Kurghan FromPoland
13d ago
Jan 1, 1970(56y)
Jan 1, 2027(162d)
Combat
Kills171
Losses33
Efficiency84%
ISK
Destroyed131.55b
Lost1.47b
ISK Eff.99%
Solo
Solo Kills0
Solo Ratio0%
Final Blows8
Points176
Other
NPC Losses9
NPC Loss Ratio27%
Avg Kills/Day0.01
ActivityLow
Kurghan FromPoland
Last Active
13d ago
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (162 days)
Combat
Kills171
Losses33
Efficiency84%
Danger Ratio73%
ISK
Destroyed131.55b
Lost1.47b
ISK Efficiency99%
Balance+130.08b
Solo
Solo Kills0
Solo Ratio0%
Final Blows8
Points176
Other
NPC Losses9
NPC Loss Ratio27%
Avg Kills/Day0.01
ActivityLow
No data available
Bio
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Damage Dealt (EM/Therm/Kin/Explos)/Recommended damage dealing:
Angel Cartel 7%, 9%, 22%, 62% / Exp - target painters
Blood Raiders 50%, 48%, 2%, 0% / EM - tracking disruptors, neutralizers
Guristas Pirates 2%, 18%, 79%, 1% / Kin - ECM
Mercenaries 9%, 7%, 31%, 50% / Exp, Kin
Mordu's Legion 0%, 30%, 70%, 0% / Kin
Rogue Drones 8%, 33%, 32%, 27% / EM, All
Sansha's Nation 53%, 47%, 0%, 0% / EM - tracking disruptors
Serpentis 0%, 55%, 45%, 0% / Kin - sensor dampeners
Imperial faction:
Amarr 47%, 42%, 7%, 4% / EM, Therm
Caldari 1%, 48%, 51%, 0% / Kin, Therm
Gallente 1%, 39%, 60%, 0% / Therm
Minmatar 12%, 7%, 31%, 50% / Exp, Kin
Best Damage to NPCs:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal/Kinetic
Blood - EM/Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
ECM Information:
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
Distance:
150,000,000 = 1 AU
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
10 different types of Anomaly Class
• Class 1 = Hideaway or Drone Cluster (easiest)
• Class 2 = Burrow or Drone Collection
• Class 3 = Refuge or Drone Assembly
• Class 4 = Den or Drone Gathering
• Class 5 = Yard or Drone Surveillance
• Class 6 = Rally Point or Drone Menagerie
• Class 7 = Port or Drone Herd
• Class 8 = Hub or Drone Squad
• Class 9 = Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
Damage Dealt (EM/Therm/Kin/Explos)/Recommended damage dealing:
Angel Cartel 7%, 9%, 22%, 62% / Exp - target painters
Blood Raiders 50%, 48%, 2%, 0% / EM - tracking disruptors, neutralizers
Guristas Pirates 2%, 18%, 79%, 1% / Kin - ECM
Mercenaries 9%, 7%, 31%, 50% / Exp, Kin
Mordu's Legion 0%, 30%, 70%, 0% / Kin
Rogue Drones 8%, 33%, 32%, 27% / EM, All
Sansha's Nation 53%, 47%, 0%, 0% / EM - tracking disruptors
Serpentis 0%, 55%, 45%, 0% / Kin - sensor dampeners
Imperial faction:
Amarr 47%, 42%, 7%, 4% / EM, Therm
Caldari 1%, 48%, 51%, 0% / Kin, Therm
Gallente 1%, 39%, 60%, 0% / Therm
Minmatar 12%, 7%, 31%, 50% / Exp, Kin
Best Damage to NPCs:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal/Kinetic
Blood - EM/Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
ECM Information:
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
Distance:
150,000,000 = 1 AU
Dashboard
Stats
Kills1
Losses3
Efficiency25%
ISK Destroyed211.57m
ISK Lost134.95m
ISK Efficiency61%
Solo Kills0
Solo Losses3
NPC Losses0
Blob Factor5
Active TimezoneEUTZ
Final Blows0
Points6
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSmall Gang (1 kills)
Small 100%
Avg Fleet: 5
Typically Flies
Typically Loses
Targets (Alliances)