Ophanim ShadeAngel
Aug 15, 2026
Aug 31, 2011(15y)
Aug 31, 2027(327d)
Combat
Kills80
Losses42
Efficiency66%
ISK
Destroyed3.75b
Lost347.88m
ISK Eff.92%
Solo
Solo Kills25
Solo Ratio31%
Final Blows36
Combat Points80
Other
NPC Losses2
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
Ophanim ShadeAngel
Last Active
Aug 15, 2026
Birthday
Aug 31, 2011 (15 years old)
Next Birthday
Aug 31, 2027 (327 days)
Combat
Kills80
Losses42
Efficiency66%
Danger Ratio95%
ISK
Destroyed3.75b
Lost347.88m
ISK Efficiency92%
Balance+3.41b
Solo
Solo Kills25
Solo Ratio31%
Final Blows36
Combat Points80
Other
NPC Losses2
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Don't get too close. I bite!
Rules:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your launcher & then shoot it.
3. When in doubt -- Shoot It.!!
4. There is no such thing as overkill, just varying degrees of underkill.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
Rules:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your launcher & then shoot it.
3. When in doubt -- Shoot It.!!
4. There is no such thing as overkill, just varying degrees of underkill.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost4.68m
ISK Efficiency0%
Solo Kills0
Solo Losses2
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Dies To (Alliances)