Mar 25, 2020
May 5, 1969(57y)
May 5, 2027(259d)
Combat
Kills2
Losses27
Efficiency7%
ISK
Destroyed178.01m
Lost1.88b
ISK Eff.9%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points2
Other
NPC Losses7
NPC Loss Ratio26%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Amarr = White Noise
Caldari = Spatial Destabilizer
Gallente = Ion Field Blahdeblah
Minmatar = Phased Inversion ECM

Electronics - Improves CPU for all ships, allowing more/better modules to fit.

Engineering - Improves powergrid for all ships, allowing more/better modules to fit.

Signature Analysis - Improves targeting speed.

Weapon Upgrades - Lowers CPU requirements for gun or missile modules. See also Advanced Weapon Upgrades.

Navigation - Increases base speed for all ships. Better chance of catching up to, or escaping from enemies.

Evasive Maneuvering - Increases ship agility, reducing align times and allowing closer orbits at higher speeds.

Energy Systems Operation - Increases capacitor recharge rate, which is necessary for almost all modules.

Energy Management - Increases maximum capacitor capacity.
Dashboard
Stats

No activity in the last 90d

Last seen Mar 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -