Apr 28, 2026
Mar 21, 2008(18y)
Mar 21, 2027(203d)
Combat
Kills322
Losses102
Efficiency76%
ISK
Destroyed692.73b
Lost77.03b
ISK Eff.90%
Solo
Solo Kills16
Solo Ratio5%
Final Blows37
Points322
Other
NPC Losses19
NPC Loss Ratio19%
Avg Kills/Day0.05
ActivityInactive
Nothing in the last 7d
Bio
Ку)
Run away from CONCORD & friends in
1.0 = 6 seconds
0.9 = 7 seconds
0.8 = 7 seconds
0.7 = 8 seconds
0.6 = 10 seconds
0.5 = 13 seconds
The BIG Lottery

Eletronic Warfare**

MINMITAR ==LADAR== Phase Inverter
Amar ===RADAR==White Noise
Gallante ==MAGNETMETRIC== Ion Field
Caldari ==GRAVIMETRIC== Spartial Destabilizers

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Explosive / Thermal / (some Kinetic)
Mercenary (caldari) - Kinetic / Thermal / (some EM)



** Damage types ***
галенты серпы coreli corelum
гуристы колдария pithi pithum
матары ангелы gistii gistum
амары санша centii centum
блады corpii corpum


Faction Names Damage type to shoot Damage type to resist
Amarr Empire
Amarr
Damage type to shoot EM Thermal
Damage type to resist 47% EM 42% Thermal 7% Kinetic 4% Explosive

Angel Cartel
Angel
Domination
Gist
Gistatis
Gistii
Gistior
Gistum
Damage type to shoot Explosive
Damage type to resist 62% Explosive 22% Kinetic 9% Thermal 7% EM

Blood Raiders
Blood
Corpii
Corpior
Corpum
Corpus
Damage type to shoot EM
Damage type to resist 50% EM 48% Thermal 2% Kinetic 0% Explosive

Caldari State
Caldari
Damage type to shoot Kinetic Thermal
Damage type to resist 51% Kinetic 48% Thermal 1% EM 0% Explosive

CONCORD
CONCORD
Damage type to shoot Kinetic Thermal EM Explosive
Damage type to resist Kinetic Thermal Explosive EM

Gallente Federation
Gallente
Damage type to shoot Thermal
Damage type to resist 60% Kinetic 39% Thermal 1% EM 0% Explosive

Guristas Pirates
Guristas
Pith
Pithatis
Pithi
Pithior
Pithum
Damage type to shoot Kinetic
Damage type to resist 79% Kinetic 18% Thermal 2% EM 1% Explosive

Mercenaries
Mercenary
Damage type to shoot Kinetic Thermal Explosive EM
Damage type to resist Kinetic Thermal Explosive EM

Minmatar Republic
Minma






**Hardeners to us
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 2
Dashboard
Stats

No activity in the last 90d

Last seen Apr 2026

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners
Chuch PadawanDeadly Dozen Mans [Can i bring my Drake...]23
TAIFUNcsSons Of Mother's Friend [Can i bring my Drake...]23
Annyta LeeDeadly Dozen Mans [Can i bring my Drake...]21
Serz AmmariXAOS RELOADED [Can i bring my Drake...]18
AlakostDeadly Dozen Mans [Can i bring my Drake...]18
Darth EidanTomorrow Never Dies [DarkSide.]16
Shadow1201Zero To High [Worst Alliance Ever]15
GraphenonQ-Zar [Can i bring my Drake...]15
Hardy AlphaBLOBinA [Can i bring my Drake...]15
Serenity's ThroneFormica Corp. [Can i bring my Drake...]14