Apr 28, 2026
Mar 21, 2008(18y)
Mar 21, 2027(295d)
Combat
Kills362
Losses107
Efficiency77%
ISK
Destroyed782.52b
Lost78.13b
ISK Eff.91%
Solo
Solo Kills16
Solo Ratio4%
Final Blows37
Points362
Other
NPC Losses19
NPC Loss Ratio18%
Avg Kills/Day0.05
ActivityMedium
Last Active
Apr 28, 2026
Birthday
Mar 21, 2008 (18 years old)
Next Birthday
Mar 21, 2027 (295 days)
Combat
Kills362
Losses107
Efficiency77%
Danger Ratio82%
ISK
Destroyed782.52b
Lost78.13b
ISK Efficiency91%
Balance+704.39b
Solo
Solo Kills16
Solo Ratio4%
Final Blows37
Points362
Other
NPC Losses19
NPC Loss Ratio18%
Avg Kills/Day0.05
ActivityMedium
No data available
Bio
Ку)
Run away from CONCORD & friends in
1.0 = 6 seconds
0.9 = 7 seconds
0.8 = 7 seconds
0.7 = 8 seconds
0.6 = 10 seconds
0.5 = 13 seconds
The BIG Lottery
Eletronic Warfare**
MINMITAR ==LADAR== Phase Inverter
Amar ===RADAR==White Noise
Gallante ==MAGNETMETRIC== Ion Field
Caldari ==GRAVIMETRIC== Spartial Destabilizers
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Explosive / Thermal / (some Kinetic)
Mercenary (caldari) - Kinetic / Thermal / (some EM)
** Damage types ***
галенты серпы coreli corelum
гуристы колдария pithi pithum
матары ангелы gistii gistum
амары санша centii centum
блады corpii corpum
Faction Names Damage type to shoot Damage type to resist
Amarr Empire
Amarr
Damage type to shoot EM Thermal
Damage type to resist 47% EM 42% Thermal 7% Kinetic 4% Explosive
Angel Cartel
Angel
Domination
Gist
Gistatis
Gistii
Gistior
Gistum
Damage type to shoot Explosive
Damage type to resist 62% Explosive 22% Kinetic 9% Thermal 7% EM
Blood Raiders
Blood
Corpii
Corpior
Corpum
Corpus
Damage type to shoot EM
Damage type to resist 50% EM 48% Thermal 2% Kinetic 0% Explosive
Caldari State
Caldari
Damage type to shoot Kinetic Thermal
Damage type to resist 51% Kinetic 48% Thermal 1% EM 0% Explosive
CONCORD
CONCORD
Damage type to shoot Kinetic Thermal EM Explosive
Damage type to resist Kinetic Thermal Explosive EM
Gallente Federation
Gallente
Damage type to shoot Thermal
Damage type to resist 60% Kinetic 39% Thermal 1% EM 0% Explosive
Guristas Pirates
Guristas
Pith
Pithatis
Pithi
Pithior
Pithum
Damage type to shoot Kinetic
Damage type to resist 79% Kinetic 18% Thermal 2% EM 1% Explosive
Mercenaries
Mercenary
Damage type to shoot Kinetic Thermal Explosive EM
Damage type to resist Kinetic Thermal Explosive EM
Minmatar Republic
Minma
**Hardeners to us
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 2
Run away from CONCORD & friends in
1.0 = 6 seconds
0.9 = 7 seconds
0.8 = 7 seconds
0.7 = 8 seconds
0.6 = 10 seconds
0.5 = 13 seconds
The BIG Lottery
Eletronic Warfare**
MINMITAR ==LADAR== Phase Inverter
Amar ===RADAR==White Noise
Gallante ==MAGNETMETRIC== Ion Field
Caldari ==GRAVIMETRIC== Spartial Destabilizers
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Explosive / Thermal / (some Kinetic)
Mercenary (caldari) - Kinetic / Thermal / (some EM)
** Damage types ***
галенты серпы coreli corelum
гуристы колдария pithi pithum
матары ангелы gistii gistum
амары санша centii centum
блады corpii corpum
Faction Names Damage type to shoot Damage type to resist
Amarr Empire
Amarr
Damage type to shoot EM Thermal
Damage type to resist 47% EM 42% Thermal 7% Kinetic 4% Explosive
Angel Cartel
Angel
Domination
Gist
Gistatis
Gistii
Gistior
Gistum
Damage type to shoot Explosive
Damage type to resist 62% Explosive 22% Kinetic 9% Thermal 7% EM
Blood Raiders
Blood
Corpii
Corpior
Corpum
Corpus
Damage type to shoot EM
Damage type to resist 50% EM 48% Thermal 2% Kinetic 0% Explosive
Caldari State
Caldari
Damage type to shoot Kinetic Thermal
Damage type to resist 51% Kinetic 48% Thermal 1% EM 0% Explosive
CONCORD
CONCORD
Damage type to shoot Kinetic Thermal EM Explosive
Damage type to resist Kinetic Thermal Explosive EM
Gallente Federation
Gallente
Damage type to shoot Thermal
Damage type to resist 60% Kinetic 39% Thermal 1% EM 0% Explosive
Guristas Pirates
Guristas
Pith
Pithatis
Pithi
Pithior
Pithum
Damage type to shoot Kinetic
Damage type to resist 79% Kinetic 18% Thermal 2% EM 1% Explosive
Mercenaries
Mercenary
Damage type to shoot Kinetic Thermal Explosive EM
Damage type to resist Kinetic Thermal Explosive EM
Minmatar Republic
Minma
**Hardeners to us
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 2
Dashboard
Stats
Kills42
Losses14
Efficiency75%
ISK Destroyed71.57b
ISK Lost7.69b
ISK Efficiency90%
Solo Kills0
Solo Losses8
NPC Losses0
Blob Factor61.67
Active TimezoneEUTZ
Final Blows3
Points42
Activity Heat Map (EVE Time)
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28
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Intel Profile
PlaystyleBlob (42 kills)
Small 2% Mid 2% Fleet 12% Blob 83%
Avg Fleet: 61.7 Capital Pilot Bait (6x)
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners