Apr 28, 2026
Mar 21, 2008(18y)
Mar 21, 2027(249d)
Combat
Kills363
Losses107
Efficiency77%
ISK
Destroyed783.22b
Lost78.13b
ISK Eff.91%
Solo
Solo Kills16
Solo Ratio4%
Final Blows37
Points363
Other
NPC Losses19
NPC Loss Ratio18%
Avg Kills/Day0.05
ActivityInactive
No data available
Bio
Ку)
Run away from CONCORD & friends in
1.0 = 6 seconds
0.9 = 7 seconds
0.8 = 7 seconds
0.7 = 8 seconds
0.6 = 10 seconds
0.5 = 13 seconds
The BIG Lottery

Eletronic Warfare**

MINMITAR ==LADAR== Phase Inverter
Amar ===RADAR==White Noise
Gallante ==MAGNETMETRIC== Ion Field
Caldari ==GRAVIMETRIC== Spartial Destabilizers

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Thukker Mercenary - Explosive / Thermal / (some Kinetic)
Mercenary (caldari) - Kinetic / Thermal / (some EM)



** Damage types ***
галенты серпы coreli corelum
гуристы колдария pithi pithum
матары ангелы gistii gistum
амары санша centii centum
блады corpii corpum


Faction Names Damage type to shoot Damage type to resist
Amarr Empire
Amarr
Damage type to shoot EM Thermal
Damage type to resist 47% EM 42% Thermal 7% Kinetic 4% Explosive

Angel Cartel
Angel
Domination
Gist
Gistatis
Gistii
Gistior
Gistum
Damage type to shoot Explosive
Damage type to resist 62% Explosive 22% Kinetic 9% Thermal 7% EM

Blood Raiders
Blood
Corpii
Corpior
Corpum
Corpus
Damage type to shoot EM
Damage type to resist 50% EM 48% Thermal 2% Kinetic 0% Explosive

Caldari State
Caldari
Damage type to shoot Kinetic Thermal
Damage type to resist 51% Kinetic 48% Thermal 1% EM 0% Explosive

CONCORD
CONCORD
Damage type to shoot Kinetic Thermal EM Explosive
Damage type to resist Kinetic Thermal Explosive EM

Gallente Federation
Gallente
Damage type to shoot Thermal
Damage type to resist 60% Kinetic 39% Thermal 1% EM 0% Explosive

Guristas Pirates
Guristas
Pith
Pithatis
Pithi
Pithior
Pithum
Damage type to shoot Kinetic
Damage type to resist 79% Kinetic 18% Thermal 2% EM 1% Explosive

Mercenaries
Mercenary
Damage type to shoot Kinetic Thermal Explosive EM
Damage type to resist Kinetic Thermal Explosive EM

Minmatar Republic
Minma






**Hardeners to us
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 2
Dashboard
Stats
Kills0
Losses11
Efficiency0%
ISK Destroyed0
ISK Lost244.75m
ISK Efficiency0%
Solo Kills0
Solo Losses6
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: - Bait (6x)
Typically Loses
Top Fleet Partners
TAIFUNcsSons Of Mother's Friend [Can i bring my Drake...]23
Chuch PadawanDeadly Dozen Mans [Can i bring my Drake...]23
Annyta LeeDeadly Dozen Mans [Can i bring my Drake...]21
Serz AmmariXAOS RELOADED [Can i bring my Drake...]18
AlakostDeadly Dozen Mans [Can i bring my Drake...]18
Darth EidanTomorrow Never Dies [DarkSide.]16
Shadow1201Zero To High [Worst Alliance Ever]15
GraphenonQ-Zar [Can i bring my Drake...]15
Hardy AlphaBLOBinA [Can i bring my Drake...]15
Serenity's ThroneFormica Corp. [Can i bring my Drake...]14