Entropic Mindset
May 24, 2013
Jan 1, 1970(56y)
Jan 1, 2027(130d)
Combat
Kills26
Losses14
Efficiency65%
ISK
Destroyed3.40b
Lost440.15m
ISK Eff.89%
Solo
Solo Kills1
Solo Ratio4%
Final Blows6
Points26
Other
NPC Losses1
NPC Loss Ratio7%
Avg Kills/Day0.00
ActivityInactive
Entropic Mindset
Last Active
May 24, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (130 days)
Combat
Kills26
Losses14
Efficiency65%
Danger Ratio93%
ISK
Destroyed3.40b
Lost440.15m
ISK Efficiency89%
Balance+2.96b
Solo
Solo Kills1
Solo Ratio4%
Final Blows6
Points26
Other
NPC Losses1
NPC Loss Ratio7%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
1. Energy cannot be created or destroyed
i.e. You can't win
2. The entropy (chaos) of a closed system always increases if work is done (the universe is a closed system)
i.e You can't break even
3. All processes have a natural direction which causes entropy (chaos) to increase
i.e. You can't stay out of the game
Its the most fundamental law of physics
No matter what happens entropy (chaos) increases
i.e. You can't win
2. The entropy (chaos) of a closed system always increases if work is done (the universe is a closed system)
i.e You can't break even
3. All processes have a natural direction which causes entropy (chaos) to increase
i.e. You can't stay out of the game
Its the most fundamental law of physics
No matter what happens entropy (chaos) increases
Dashboard
Stats
No activity in the last 90d
Last seen May 2013
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -