Edivan Talinath
Sep 12, 2020
Mar 11, 2011(15y)
Mar 11, 2027(201d)
Combat
Kills73
Losses156
Efficiency32%
ISK
Destroyed11.58b
Lost29.19b
ISK Eff.28%
Solo
Solo Kills6
Solo Ratio8%
Final Blows15
Points73
Other
NPC Losses15
NPC Loss Ratio10%
Avg Kills/Day0.01
ActivityInactive
Edivan Talinath
Last Active
Sep 12, 2020
Birthday
Mar 11, 2011 (15 years old)
Next Birthday
Mar 11, 2027 (201 days)
Combat
Kills73
Losses156
Efficiency32%
Danger Ratio90%
ISK
Destroyed11.58b
Lost29.19b
ISK Efficiency28%
Balance-17612058886
Solo
Solo Kills6
Solo Ratio8%
Final Blows15
Points73
Other
NPC Losses15
NPC Loss Ratio10%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
*** Damage types ***
Amarr Navy - EM / Thermal
Ammatar Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Gallente Navy - Kinetic / Thermal
Guristas - Kinetic / Thermal
Minmatar Fleet - Explosive / Kinetic
Serpentis - Thermal / Kinetic
Sansha's Nation - EM / Thermal
*** Best Damage to NPCs ***
Gallente Navy - Thermal
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Level 1 = Anomaly Class (easiest)
Level 2 = Hidden + Anomaly Class
Level 3 = Forsaken + Anomaly Class
Level 4 = Forlorn + Anomaly Class (hardest)
Class 1 = Hideaway(easiest)
Class 2 = Burrow
Class 3 = Refuge
Class 4 = Den
Class 5 = Yard
Class 6 = Rally Point
Class 7 = Port
Class 8 = Hub
Class 9 = Haven
Class 10 = Sanctum(Hardest)
Amarr Navy - EM / Thermal
Ammatar Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Gallente Navy - Kinetic / Thermal
Guristas - Kinetic / Thermal
Minmatar Fleet - Explosive / Kinetic
Serpentis - Thermal / Kinetic
Sansha's Nation - EM / Thermal
*** Best Damage to NPCs ***
Gallente Navy - Thermal
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Level 1 = Anomaly Class (easiest)
Level 2 = Hidden + Anomaly Class
Level 3 = Forsaken + Anomaly Class
Level 4 = Forlorn + Anomaly Class (hardest)
Class 1 = Hideaway(easiest)
Class 2 = Burrow
Class 3 = Refuge
Class 4 = Den
Class 5 = Yard
Class 6 = Rally Point
Class 7 = Port
Class 8 = Hub
Class 9 = Haven
Class 10 = Sanctum(Hardest)
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2020
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -