Jun 6, 2020
Jan 1, 1970(56y)
Jan 1, 2027(257d)
Combat
Kills75
Losses43
Efficiency64%
ISK
Destroyed460.50b
Lost3.48b
ISK Eff.99%
Solo
Solo Kills8
Solo Ratio11%
Final Blows23
Points75
Other
NPC Losses3
NPC Loss Ratio7%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Rules to live by in Eve:

1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it's an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. For diplomatic solutions: press F-1
10. If all else fails - get revenge!


NPC Name Damage type to deal
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -