Jul 1, 2026
Jan 17, 2011(15y)
Jan 17, 2027(150d)
Combat
Kills3
Losses49
Efficiency6%
ISK
Destroyed703.33m
Lost2.50b
ISK Eff.22%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses12
NPC Loss Ratio24%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
If You're Happy And You Know It - Pod Amarr
If you cannot find Caldari, Pod Amarr
If the Minnie are frisky,
Gallente is looking shifty,
Jovians are too risky,
Pod Amarr.

(Note: No Amarr were harmed in any shape or form in the making of this song)


"On the verge" Minutes
"Reaching the End" 4 Hours
"beginning to decay" 4-24 hours
"Not yet begun" 24+ hours

1. (Faction) Burrow / Drone Collection (easiest)
2. (Faction) Hideaway / Drone Cluster
3. (Faction) Refuge / Drone Assembly
4. (Faction) Den / Drone Gathering
5. (Faction) Yard / Drone Surveillance
6. (Faction) Rally Point / Drone Menagerie
7. (Faction) Port / Drone Herd
8. (Faction) Hub / Drone Squad
9. (Faction) Haven / Drone Patrol
10.(Faction) Sanctum / Drone Horde (hardest)

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente - Kinetic
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost419.91m
ISK Efficiency0%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -