Razgar Patnovich
Aug 6, 2019
Nov 20, 2009(16y)
Nov 20, 2026(74d)
Combat
Kills643
Losses167
Efficiency79%
ISK
Destroyed186.17b
Lost27.85b
ISK Eff.87%
Solo
Solo Kills84
Solo Ratio13%
Final Blows211
Combat Points643
Other
NPC Losses3
NPC Loss Ratio2%
Avg Kills/Day0.10
ActivityInactive
Razgar Patnovich
Last Active
Aug 6, 2019
Birthday
Nov 20, 2009 (16 years old)
Next Birthday
Nov 20, 2026 (74 days)
Combat
Kills643
Losses167
Efficiency79%
Danger Ratio98%
ISK
Destroyed186.17b
Lost27.85b
ISK Efficiency87%
Balance+158.32b
Solo
Solo Kills84
Solo Ratio13%
Final Blows211
Combat Points643
Other
NPC Losses3
NPC Loss Ratio2%
Avg Kills/Day0.10
ActivityInactive
Nothing in the last 7d
Bio
Q: How do the Minmatar make their ships?
A: They drag a magnet through a junkyard.
Q: How do you get a Minmatar fleet to run away?
A: Bring out your salvage ship.
All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him.
A: They drag a magnet through a junkyard.
Q: How do you get a Minmatar fleet to run away?
A: Bring out your salvage ship.
All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him.
Dashboard
Stats
No activity in the last 90d
Last seen Aug 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -