Feb 25, 2019
Jan 13, 2007(19y)
Jan 13, 2027(127d)
Combat
Kills0
Losses15
Efficiency0%
ISK
Destroyed0
Lost1.20b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses2
NPC Loss Ratio13%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Anomalies are ranked in difficulty (easiest to hardest)
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
.
*** Damage types to protect against ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - Explosive / Kinetic
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Mordus - Kinetic / EM
Sansha - EM/ Thermal
Serpentis - Thermal / Kinetic
.
*** Damage types to Use against the enemy ***
Angels - Explosive / Kinetic
Blood Raider - EM / Thermal
Drones - EM / Thermal
EOM - Kinetic / Thermal
Guristas - Kinetic / Thermal
Mercenaries - Thermal / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Dashboard
Stats

No activity in the last 90d

Last seen Feb 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -