Drake Kershaw
Aug 9, 2019
Mar 25, 2006(20y)
Mar 25, 2027(210d)
Combat
Kills173
Losses38
Efficiency82%
ISK
Destroyed649.51b
Lost14.53b
ISK Eff.98%
Solo
Solo Kills0
Solo Ratio0%
Final Blows11
Points173
Other
NPC Losses4
NPC Loss Ratio11%
Avg Kills/Day0.02
ActivityInactive
Drake Kershaw
Last Active
Aug 9, 2019
Birthday
Mar 25, 2006 (20 years old)
Next Birthday
Mar 25, 2027 (210 days)
Combat
Kills173
Losses38
Efficiency82%
Danger Ratio89%
ISK
Destroyed649.51b
Lost14.53b
ISK Efficiency98%
Balance+634.97b
Solo
Solo Kills0
Solo Ratio0%
Final Blows11
Points173
Other
NPC Losses4
NPC Loss Ratio11%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Rules to live by in 0.0.
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt, Reload your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If all is going well, its an ambush.
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetik (missiles)
-Mordus - Kinetic/thermal
-Odamian - Kin/therm
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt, Reload your magazine.!!
4. Overkill works.
5. Never share a cockpit with somebody braver than you are.
6. If all is going well, its an ambush.
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetik (missiles)
-Mordus - Kinetic/thermal
-Odamian - Kin/therm
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
Dashboard
Stats
No activity in the last 90d
Last seen Aug 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -