Viktor Fox
Jan 6, 2010
Jul 19, 2008(17y)
Jul 19, 2026(39d)
Combat
Kills5
Losses18
Efficiency22%
ISK
Destroyed453.36m
Lost1.75b
ISK Eff.21%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points5
Other
NPC Losses1
NPC Loss Ratio6%
Avg Kills/Day0.00
ActivityInactive
Viktor Fox
Last Active
Jan 6, 2010
Birthday
Jul 19, 2008 (17 years old)
Next Birthday
Jul 19, 2026 (39 days)
Combat
Kills5
Losses18
Efficiency22%
Danger Ratio94%
ISK
Destroyed453.36m
Lost1.75b
ISK Efficiency21%
Balance-1296128463
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points5
Other
NPC Losses1
NPC Loss Ratio6%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
You cannot possibly fathom the immensity of the fuck of which I do not give.
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Thukker - Kinetic
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Thukker - Kinetic
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -