Augustus Richter
Apr 10, 2026
Nov 9, 2005(20y)
Nov 9, 2026(164d)
Combat
Kills3,041
Losses33
Efficiency99%
ISK
Destroyed1.49t
Lost13.41b
ISK Eff.99%
Solo
Solo Kills934
Solo Ratio31%
Final Blows1,882
Points3,056
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.41
ActivityMedium
Augustus Richter
Last Active
Apr 10, 2026
Birthday
Nov 9, 2005 (20 years old)
Next Birthday
Nov 9, 2026 (164 days)
Combat
Kills3,041
Losses33
Efficiency99%
Danger Ratio97%
ISK
Destroyed1.49t
Lost13.41b
ISK Efficiency99%
Balance+1.48t
Solo
Solo Kills934
Solo Ratio31%
Final Blows1,882
Points3,056
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.41
ActivityMedium
No data available
Bio
Some killmail shaming for those that cry and whine when they lose.
Kill: Nom Vilesilencer's Nyx
Kill: cyberBORZ (Kronos)
Kill: morley1 (Kronos)
Kill: Tefkros (Caracal)
Kill: Ma'qeth (Hyperion)
Kill: D0nci's Bhaalgorn
Rules of Warfare
1. The art of war is of vital importance to the State.
2. It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.
3. All warfare is based on deception.
4. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near.
5. Hold out baits to entice the enemy. Feign disorder, and crush him.
6. If your opponent is of choleric temper, seek to irritate him. Pretend to be weak, that he may grow arrogant.
7. Attack him where he is unprepared, appear where you are not expected.
Kill: Nom Vilesilencer's Nyx
Kill: cyberBORZ (Kronos)
Kill: morley1 (Kronos)
Kill: Tefkros (Caracal)
Kill: Ma'qeth (Hyperion)
Kill: D0nci's Bhaalgorn
Rules of Warfare
1. The art of war is of vital importance to the State.
2. It is a matter of life and death, a road either to safety or to ruin. Hence it is a subject of inquiry which can on no account be neglected.
3. All warfare is based on deception.
4. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near.
5. Hold out baits to entice the enemy. Feign disorder, and crush him.
6. If your opponent is of choleric temper, seek to irritate him. Pretend to be weak, that he may grow arrogant.
7. Attack him where he is unprepared, appear where you are not expected.
Dashboard
Stats
Kills15
Losses1
Efficiency94%
ISK Destroyed4.07b
ISK Lost204.91m
ISK Efficiency95%
Solo Kills6
Solo Losses0
NPC Losses0
Blob Factor4.93
Active TimezoneAUTZ
Final Blows7
Points15
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSmall Gang (15 kills)
Solo 27% Small 60% Mid 7% Fleet 7%
Avg Fleet: 4.9 Capital Pilot
Targets (Alliances)
Groups Flown With
Top Fleet Partners