Towerhand — legacy portraitTowerhand
0.53
Jul 3, 2006(19y)
Jul 3, 2026(72d)
Combat
Kills0
Losses0
Efficiency0%
ISK
Destroyed0
Lost0
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
Classified



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PVE INFO
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Mission Types:
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining: 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D: 0% Kill, 50% Courier, 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 10% Kill, 90% Courier
Surveillance: 95% Kill, 5% Courier

* R&D agents require certain skills be trained as well, check agent info for what skills.

R&D Agents Info Link:
http://rhsnr.pwp.blueyonder.co.uk/faqtips/rdagents.htm

Agent LP Rewards:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K(+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships

Tank Against Damage:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mercenary - All
Mordus - Kinetic / Thermal
Drones - EM / Explosive / Kinetic

Deal Damage To:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Galente Navy - Explosive
Blood - EM / Thermal
Sansha - Thermal
Angel - Thermal
Mercenary - Thermal

Largest Ship in Complex:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Minerals For Alloys:
Condensed Alloy - Trit 88 / Pyr 45 / Mex 11
Crystal Compound - Mex 39 / Iso 2
Gleaming Alloy - Trit 300 / Nox 5
Precious Alloy - Pyr 7 / Iso 18
Sheen Compound Trit 125 / Pyr 45 / Iso 35 / Nox 1
Lucent Compound - Pyr 174 / Mex 2 / Iso 11 / Nox 5
Dark Compound - Iso 20 / Nox 10
Motley Compound - Iso 29 / Nox 13
Lustering Alloy - Mex 88 / Iso 32 / Nox 35 / Zyd 2
Glossy Compount - 6 Megacyte / 4 Noxcium
Plush Compound - Pyr 120 / Iso 21 / Zyd 18
Opulent Compount - Morphite 2


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PVP INFO
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Radar Jamming Type:
Amarr = Radar
Minmatar = Ladar
Gallente = Magnetometric
Caldari = Gravimetric
Sansha = Radar

Sentry Gun Damage Type:
EM 25, Explosive 25, Kinetic 50, Thermal 50

Security Status Effects:
-2.0 Cannot enter 1.0
-2.5 Cannot enter 0.9
-3.0 Cannot enter 0.8
-3.5 Cannot enter 0.7
-4.0 Cannot enter 0.6
-4.5 Cannot enter 0.5

Max Scanner Range:
14.413 AU

Stacking Penalty:
1st = 100%
2nd = 87%
3rd = 57%
4th = 28%
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -