Jun 27, 2019
Oct 5, 2010(15y)
Oct 5, 2026(27d)
Combat
Kills351
Losses124
Efficiency74%
ISK
Destroyed819.15b
Lost9.87b
ISK Eff.99%
Solo
Solo Kills10
Solo Ratio3%
Final Blows41
Combat Points351
Other
NPC Losses8
NPC Loss Ratio6%
Avg Kills/Day0.06
ActivityInactive
Last Active
Jun 27, 2019
Birthday
Oct 5, 2010 (15 years old)
Next Birthday
Oct 5, 2026 (27 days)
Combat
Kills351
Losses124
Efficiency74%
Danger Ratio94%
ISK
Destroyed819.15b
Lost9.87b
ISK Efficiency99%
Balance+809.29b
Solo
Solo Kills10
Solo Ratio3%
Final Blows41
Combat Points351
Other
NPC Losses8
NPC Loss Ratio6%
Avg Kills/Day0.06
ActivityInactive
Nothing in the last 7d
Bio
''Lately, I was salvaging a large minmatar wreck, but all cycles failed.. I didn't give up and kept trying, untill the pilot convo'd me to say it wasn't funny anymore''
“Sir, we're surrounded!”
“Excellent. We can attack in any direction!”
1 If it moves, shoot it.
2 If it doesn't move, poke it with your turret and then shoot it.
3 When in doubt -- empty your magazine!!
4 Overkill works.
5 Try to look unimportant. The enemy may be low on ammo.
6 Never draw fire -- it irritates everyone around you.
7 Teamwork is essential -- it gives the edge
At the last moments of the near-death experience, many will see a bright light. This light somehow has an personal attribute of being.
“Sir, we're surrounded!”
“Excellent. We can attack in any direction!”
1 If it moves, shoot it.
2 If it doesn't move, poke it with your turret and then shoot it.
3 When in doubt -- empty your magazine!!
4 Overkill works.
5 Try to look unimportant. The enemy may be low on ammo.
6 Never draw fire -- it irritates everyone around you.
7 Teamwork is essential -- it gives the edge
At the last moments of the near-death experience, many will see a bright light. This light somehow has an personal attribute of being.
Dashboard
Stats
No activity in the last 90d
Last seen Jun 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -