Drezdan
Aug 8, 2018
Mar 16, 2006(20y)
Mar 16, 2027(280d)
Combat
Kills235
Losses8
Efficiency97%
ISK
Destroyed697.06b
Lost775.63m
ISK Eff.100%
Solo
Solo Kills0
Solo Ratio0%
Final Blows37
Points235
Other
NPC Losses1
NPC Loss Ratio13%
Avg Kills/Day0.03
ActivityInactive
Drezdan
Last Active
Aug 8, 2018
Birthday
Mar 16, 2006 (20 years old)
Next Birthday
Mar 16, 2027 (280 days)
Combat
Kills235
Losses8
Efficiency97%
Danger Ratio88%
ISK
Destroyed697.06b
Lost775.63m
ISK Efficiency100%
Balance+696.29b
Solo
Solo Kills0
Solo Ratio0%
Final Blows37
Points235
Other
NPC Losses1
NPC Loss Ratio13%
Avg Kills/Day0.03
ActivityInactive
No data available
Bio
** Damage types ***
Rogue Drones - EM / Therm / Kin ( week
agenst
EM)
Guristas - Kinetic / Thermal (weak against
kinetic)
Serpentis - Thermal / Kinetic (weak against
thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against
EM)
Angel Cartel - Kinetic / Explosive / Thermal
(weak
against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal (week agenst EM)
Thukker Tribe - Thermal / Explosive (week
agenst
??)
Mercenerys - EM / Kin / Therm - (week agenst
kin)
Caldary Navy - Kin / Therm ( week agenst kin)
Gallente Navy Kin / Therm ( week agenst
Therm)
*** Mission types ***
Accounting: 100% Courier
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Financial: 50/50 kill Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personnel: ~20% Courier. ~80% kill
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
www.impulskontrolle.de
Rogue Drones - EM / Therm / Kin ( week
agenst
EM)
Guristas - Kinetic / Thermal (weak against
kinetic)
Serpentis - Thermal / Kinetic (weak against
thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against
EM)
Angel Cartel - Kinetic / Explosive / Thermal
(weak
against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal (week agenst EM)
Thukker Tribe - Thermal / Explosive (week
agenst
??)
Mercenerys - EM / Kin / Therm - (week agenst
kin)
Caldary Navy - Kin / Therm ( week agenst kin)
Gallente Navy Kin / Therm ( week agenst
Therm)
*** Mission types ***
Accounting: 100% Courier
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Financial: 50/50 kill Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personnel: ~20% Courier. ~80% kill
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships
www.impulskontrolle.de
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -