D'Mannin Black — legacy portraitD'Mannin Black
4.43

D'Mannin Black

Jun 29, 2015
Nov 17, 2009(16y)
Nov 17, 2026(175d)
Combat
Kills39
Losses19
Efficiency67%
ISK
Destroyed11.93b
Lost1.53b
ISK Eff.89%
Solo
Solo Kills0
Solo Ratio0%
Final Blows5
Points39
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
ME: mats = max(runs, ceil(round(runs*baseQty*matMod, 2)))
matMod = [ME {ex: 1.0 to 0.9}] * [fac. mod {ex: 1.05 for Rapid Array, 1.0 for NPC station, or 0.98 for POS Array}]
max(): never have < 1unit of each mat/run.
ceil(): round up to int.
round(,2): 2 decimal places for floating point issues before ceil()

TE: Time = baseTime ∗ timeMod ∗ skillMod ∗ runs
timeMod = [TE {ex: 1.0 - 0.8}]*[facility mod {ex: 1.0 NPC station, 0.75 POS array}]*[1 - 0.04(Industry skill)]*[1 - 0.03(Adv. Industry skill)]*[implant(ex:0.96)]
skillMod (mostly for T2 production) = [1 - 0.01(scienceSkill#1)] + [1 - 0.01(scienceSkill#2)] + ...{sum all science skills for your item in this manner}

Ore/Ice repro: # = facMod∗(1 + 0.03(ReproLvl))∗(1 + 0.02(ReproEffLvl))∗(1 + 0.02(OreSkillLvl))∗(implant)∗(1 − Tax)
facMod = 0.5(NPC) or 0.52(ReproArray) or 0.54(lowsecArray)

Item Repro: # = facMod∗(1 + 0.02(ScrapMetalLevel))∗(1 − Tax)
facMod = 0.5(NPC)

Tax = 5% − (0.75%*CorpStanding)
6.67 = no tax
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -