May 8, 2012
Dec 5, 2006(19y)
Dec 5, 2026(132d)
Combat
Kills2,046
Losses71
Efficiency97%
ISK
Destroyed615.62b
Lost7.89b
ISK Eff.99%
Solo
Solo Kills44
Solo Ratio2%
Final Blows208
Points2,046
Other
NPC Losses3
NPC Loss Ratio4%
Avg Kills/Day0.29
ActivityInactive
Nothing in the last 7d
Bio
I remember when:

There was such a thing as super safe spots.

Ceptors could fit 10mn MWDs.

There was no such thing as a "nano gang" and roaming gangs consisted of battleships, and lots of them.

There was no tech II ammo.

Missles actually worked and did full damage IF they could catch their target. Torps went more then 3 feet.

There were no capital ships and no such thing as a POS.

You could only warp to things at 15k, spending days making insta bookmarks before going anywhere in 0.0 and being limited to where you had bookmarks was standard.

A safe spot was REALLY a safe spot, so long as it was not made between two gates.

There were no warp bubbles or intradictors.

Stations were taken by a fleet of battleships in a relativly short time.

Mines.
Dashboard
Stats

No activity in the last 90d

Last seen May 2012

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -