Sep 11, 2008(17y)
Sep 11, 2026(144d)
Combat
Kills0
Losses0
Efficiency0%
ISK
Destroyed0
Lost0
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
14.413 au = 2.147.483.647 km


Hardeners to use (primary/secondary):
Angels - Explosive 62%/Kinetic 22%
Amarr Navy - EM /Thermal (about equally)
Blood Raiders - EM 50%/Thermal 48%
Caldari Navy - Thermal/Kinetic
Gallente Navy - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - Thermal/EM (other damage types often mixed in)
Mercenary - EM/Thermal (Kinetic missiles)
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drones - Exp/Kin with some EM (queens and rulers)
Rogue Pirate - all damage types, no clear focus
Sansha - EM/Thermal
Serpentis - Thermal/Kinetic

Main Damage type to shoot at the enemy:
Amarr Navy - EM/Thermal (Thermal)
Angel - Explosive
Blood raiders - EM & Thermal
Caldari - Kinetic/Thermal (Thermal / Kinetic for Temuras)
Concord - EM/All
Drones - EM/Thermal
Gurist - Kinetic
Mercenary - Thermal
Mordus - Thermal & Kinetic
Sansha - Thermal
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -