Hans Vanburen
1d ago
Nov 30, 2009(16y)
Nov 30, 2026(139d)
Combat
Kills1,438
Losses105
Efficiency93%
ISK
Destroyed727.06b
Lost20.32b
ISK Eff.97%
Solo
Solo Kills117
Solo Ratio8%
Final Blows248
Points1,442
Other
NPC Losses6
NPC Loss Ratio6%
Avg Kills/Day0.24
ActivityVery High
Hans Vanburen
Last Active
1d ago
Birthday
Nov 30, 2009 (16 years old)
Next Birthday
Nov 30, 2026 (139 days)
Combat
Kills1,438
Losses105
Efficiency93%
Danger Ratio94%
ISK
Destroyed727.06b
Lost20.32b
ISK Efficiency97%
Balance+706.74b
Solo
Solo Kills117
Solo Ratio8%
Final Blows248
Points1,442
Other
NPC Losses6
NPC Loss Ratio6%
Avg Kills/Day0.24
ActivityVery High
Bio
“Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind.” http://cerlestes.de/eve/explained/ http://i.imgur.com/pwpsGbn.png
Be alert and of sober mind. Your enemy the devil prowls around like a roaring lion looking for someone to devour. 1 Peter 5:8
** Concord response time **
0.5: 19 seconds
0.6: 14 seconds
0.7 : 10 seconds
0.8 : 7 seconds
0.9/1.0: 6 seconds
Power Grid Management V: maximize the power core.
CPU Management V: maximize the CPU.
Capacitor Management V: maximize the capacitor capacity.
Capacitor Systems Operation V: maximize the capacitor recharge rate.
Energy Grid Upgrades V: to reduce the CPU requirements of installing power modules.
Mechanics V: maximize structure hitpoints.
Shield Management V: maximize shield capacity.
Shield Operation V: maximize the shield recharge rate.
Hull Upgrades V: maximize armor hitpoints.
Repair Systems IV: be able to operate the best armor and hull repair modules. If you train to V, some of your cap stable ships may become non cap stable, because the armor repairers will run shorter cycles.
Minimu
☆ . * ● \xb8 . \xb0 : . . • ○ \xb0 ★ * . . \xb0★ ★ \xb0 ☆ \xb8. \xb8 ★ :. . • ○ \xb0 ★ . * . . \xb8 . \xb0 \xb8. * ● \xb8 . \xb0 \xb0 \xb8. ● \xb8 . ★ \xb0 :. . • \xb0 . * :. . \xb8 . ● \xb8 ★ ★ \xb0★ . . ☆ . ● \xb8 . \xb0☆ . * ● \xb8 . . ★ \xb0 :. . • \xb0 . * :. . \xb8 . ● \xb8 ★ ★ \xb0★ . . ☆ . ● \xb8 . \xb0☆ . * ● \xb8 . ★ \xb0 : . . • ○ \xb0 ★ . * . . \xb0 ☆ \xb8. \xb8 ★ :. . • ○ \xb0 ★ . * . . \xb8 . \xb0 \xb8. * ● \xb8 . \xb0 \xb0 \xb8. ● \xb8 . ★ \xb0 :. . • \xb0 ★ \xb0 . •★ ★ \xb0\xb8 ★ • ○ *\xb0 ☆ \xb8. \xb8 ★ \xb0☆ . * ● \xb8 . ★ \xb0 : . . • ○ \xb0 ★ . * . . \xb0★ ☆ \xb8. \xb8 ★ :. . • ○ ★ . * . .
Be alert and of sober mind. Your enemy the devil prowls around like a roaring lion looking for someone to devour. 1 Peter 5:8
** Concord response time **
0.5: 19 seconds
0.6: 14 seconds
0.7 : 10 seconds
0.8 : 7 seconds
0.9/1.0: 6 seconds
Power Grid Management V: maximize the power core.
CPU Management V: maximize the CPU.
Capacitor Management V: maximize the capacitor capacity.
Capacitor Systems Operation V: maximize the capacitor recharge rate.
Energy Grid Upgrades V: to reduce the CPU requirements of installing power modules.
Mechanics V: maximize structure hitpoints.
Shield Management V: maximize shield capacity.
Shield Operation V: maximize the shield recharge rate.
Hull Upgrades V: maximize armor hitpoints.
Repair Systems IV: be able to operate the best armor and hull repair modules. If you train to V, some of your cap stable ships may become non cap stable, because the armor repairers will run shorter cycles.
Minimu
☆ . * ● \xb8 . \xb0 : . . • ○ \xb0 ★ * . . \xb0★ ★ \xb0 ☆ \xb8. \xb8 ★ :. . • ○ \xb0 ★ . * . . \xb8 . \xb0 \xb8. * ● \xb8 . \xb0 \xb0 \xb8. ● \xb8 . ★ \xb0 :. . • \xb0 . * :. . \xb8 . ● \xb8 ★ ★ \xb0★ . . ☆ . ● \xb8 . \xb0☆ . * ● \xb8 . . ★ \xb0 :. . • \xb0 . * :. . \xb8 . ● \xb8 ★ ★ \xb0★ . . ☆ . ● \xb8 . \xb0☆ . * ● \xb8 . ★ \xb0 : . . • ○ \xb0 ★ . * . . \xb0 ☆ \xb8. \xb8 ★ :. . • ○ \xb0 ★ . * . . \xb8 . \xb0 \xb8. * ● \xb8 . \xb0 \xb0 \xb8. ● \xb8 . ★ \xb0 :. . • \xb0 ★ \xb0 . •★ ★ \xb0\xb8 ★ • ○ *\xb0 ☆ \xb8. \xb8 ★ \xb0☆ . * ● \xb8 . ★ \xb0 : . . • ○ \xb0 ★ . * . . \xb0★ ☆ \xb8. \xb8 ★ :. . • ○ ★ . * . .
Dashboard
Stats
Kills389
Losses22
Efficiency95%
ISK Destroyed169.33b
ISK Lost2.63b
ISK Efficiency98%
Solo Kills3
Solo Losses4
NPC Losses0
Blob Factor81.25
Active TimezoneEUTZ
Final Blows14
Points393
Activity Heat Map (EVE Time)
00
13
01
5
02
58
03
15
04
14
05
50
06
3
07
0
08
0
09
0
10
2
11
0
12
0
13
0
14
1
15
0
16
11
17
36
18
2
19
125
20
17
21
24
22
13
23
0
Intel Profile
PlaystyleBlob (389 kills)
Small 3% Mid 5% Fleet 17% Blob 75%
Avg Fleet: 81.3 FC: Low Bait (14x)
Typically Loses
Targets (Alliances)
Top Fleet Partners