Sapharia Ayra
Jul 14, 2019
Aug 20, 2007(18y)
Aug 20, 2026(76d)
Combat
Kills64
Losses115
Efficiency36%
ISK
Destroyed19.76b
Lost20.08b
ISK Eff.50%
Solo
Solo Kills2
Solo Ratio3%
Final Blows8
Points64
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.01
ActivityInactive
Sapharia Ayra
Last Active
Jul 14, 2019
Birthday
Aug 20, 2007 (18 years old)
Next Birthday
Aug 20, 2026 (76 days)
Combat
Kills64
Losses115
Efficiency36%
Danger Ratio99%
ISK
Destroyed19.76b
Lost20.08b
ISK Efficiency50%
Balance-325641711
Solo
Solo Kills2
Solo Ratio3%
Final Blows8
Points64
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Semper FI
Si vis pacem, para bellum
After the Earth was used up, we found a new galaxy and hundreds of new Earths were terraformed and colonized. The central systems formed Concord and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the galaxy, far from Concord control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying.
Some free usefull info:
** Damage types ***
Guristas - Kinetic/Thermal
Serpentis - Thermal/Kinetic
Blood Raider - Thermal/EM
Sansha's Nation - EM/Thermal
Angel Cartel - Kinetic/Explosive/Thermal
Minmatar Fleet - Thermal/Explosive
Amarr Navy - EM/Thermal
Best Damage to NPCs
Guristas -Kinetic
Serpentis -Thermal
Mordus - Thermal&Kinetic
Blood - EM&Thermal
Si vis pacem, para bellum
After the Earth was used up, we found a new galaxy and hundreds of new Earths were terraformed and colonized. The central systems formed Concord and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the galaxy, far from Concord control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying.
Some free usefull info:
** Damage types ***
Guristas - Kinetic/Thermal
Serpentis - Thermal/Kinetic
Blood Raider - Thermal/EM
Sansha's Nation - EM/Thermal
Angel Cartel - Kinetic/Explosive/Thermal
Minmatar Fleet - Thermal/Explosive
Amarr Navy - EM/Thermal
Best Damage to NPCs
Guristas -Kinetic
Serpentis -Thermal
Mordus - Thermal&Kinetic
Blood - EM&Thermal
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -