Feb 8, 2011
Oct 9, 2005(20y)
Oct 9, 2026(57d)
Combat
Kills1
Losses32
Efficiency3%
ISK
Destroyed84.29m
Lost6.62b
ISK Eff.1%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points1
Other
NPC Losses5
NPC Loss Ratio16%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio






Control, we just made contact with structure. Are you sure the Tractor beam is calibrated? (Open Mic) Where the hell do they get these Quafe sucking morons, I just got this ship skinned. Jesus fucking christ.










































































* NPC Damage types
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis/Sevens - Kin/Therm
Mercenaries - all 4
Drones - all 4 - kin/therm
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente Navy - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Ammatar Mandate - Thermal
Thukker Tribe - Thermal / Explosive - Explosive Missles

* NPC Damage Resists - I.E. They are weak to these damage types
Angel Cartel - Explosive
Blood Raider - EM
Guristas - Kinetic
Sansha's Nation - EM
Serpentis/Sevens - Kinetic
Mercenaries - Thermal
Drones - EM / kinetic
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic
Gallente Navy - Thermal
Minmatar Fleet - Thermal
Ammatar Mandate - Thermal
Thukker Tribe - Thermal

Stacking penalties
f(1) = 1
f(2) = 0.8708860
f(3) = 0.5705831
f(4) = 0.2829552
























Dashboard
Stats

No activity in the last 90d

Last seen Feb 2011

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -