Jul 16, 2020
Jul 9, 2007(19y)
Jul 9, 2027(321d)
Combat
Kills9
Losses26
Efficiency26%
ISK
Destroyed2.19m
Lost9.94b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows2
Points9
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio

Sansha Combat Sites(Hardest to Easiest)
-Sanctum, Haven, Forlorn Hub, Forsaken Hub, Hidden Hub

NPC DAMAGE TYPES (TANK):
Guristas - Kinetic(95%)/Thermal(5%)
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)
EoM - Kinetic(85%)
Rogue Drones - Kinetic(35%)/Explosive(50%)
Mercenary - EM(35%)/Thermal(35%)
The Seven - Explosive(35%)/Kinetic(35%)
Mordu Legion - Kinetic(60%)/Thermal(40%)

NPC RESISTANCES (WEAKNESSES):
Guristas - Kinetic(45%)
Serpentis - Kinetic(45%)
Blood Raider - EM(45%)
Sansha's Nation - EM(45%)
Angel Cartel - Explosive(45%)
EoM - Kinetic(40%)
Rogue Drones - EM(40%)
Mercenary - Thermal(35%)
The Seven - Thermal(30%)
Mordu Legion - Thermal(45%)/Kinetic(45%)

-Gravimetric: Asteroid sites
-Ladar: Gas Cloud sites
-Magnetometric: Archaeology/Salvage sites
-Radar: Hacking Sites
-Unknown: Wormhole/Combat sites

1st mod: 100.0% effectiveness
2nd mod: 86.9% effectiveness
3rd mod: 57.1% effectiveness
4th mod: 28.3% effectiveness
5th mod: 10.6% effectiveness
Dashboard
Stats

No activity in the last 90d

Last seen Jul 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -