1d ago
Jul 9, 2007(19y)
Jul 9, 2027(304d)
Combat
Kills1
Losses21
Efficiency5%
ISK
Destroyed25.21m
Lost1.90b
ISK Eff.1%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points1
Other
NPC Losses2
NPC Loss Ratio10%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Name: Weak to: Uses:
Angel Cartel Explosive Kinetic/Explosive
Amarr Navy Thermal EM/Thermal
Blood Raiders EM EM/Thermal
Caldari Navy Thermal Kinetic/Thermal
Gallente Thermal Kinetic/Thermal
Guristas Kinetic Kinetic/Thermal
Khanid Thermal EM/Thermal
Minmatar Thermal Thermal/Explosive
Mercenary Thermal/Explosive All
Rogue Drones EM All
Rogue Pirates All EM/Kinetic/Explosive
Sansha EM EM/Thermal
Serpentis Thermal Kinetic/Thermal
Jove None All
Mordu Thermal/Kinetic


Gravimetric = asteroid
Radar = hacking
Magnetometric = arcsal
Ladar = gas cloud
Unknown = combat or wormhole

Burrow <- Easiest
Hideaway
Refuge
Den
Yard
Rally Point
port
Hub
Haven
Sanctum

http://i35.tinypic.com/1scokh.gif

http://i49.tinypic.com/2iievew.gif


*** Core Skills for all Pilots ***
Engineering 5: to maximize the power core.
Electronics 5: to maximize the CPU.
Energy Management 5: to maximize the capacitor
capacity.
Energy Systems Operation 5: to maximize the rate
at which the capacitor recharges.
Energy Grid Upgrades 5: to reduce the CPU requirements
of installing power modules.
Mechanic 5: To maximize hull strength.
Shield Management 5: to maximize shield capacity.
Shield Operation 5: to maximize the rate at which
the shield recharges.
Hull Upgrade 5: To maximize armor strength.
Repair Systems 4: To be able to operate the best
armor and hull repair mo
Dashboard
Stats
Kills0
Losses3
Efficiency0%
ISK Destroyed0
ISK Lost592.20m
ISK Efficiency0%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Typically Loses