5d ago
Jun 3, 2010(15y)
Jun 3, 2026(5d)
Combat
Kills7,825
Losses443
Efficiency95%
ISK
Destroyed10.09t
Lost126.01b
ISK Eff.99%
Solo
Solo Kills278
Solo Ratio4%
Final Blows1,272
Points7,826
Other
NPC Losses32
NPC Loss Ratio7%
Avg Kills/Day1.34
ActivityMedium
Last Active
5d ago
Birthday
Jun 3, 2010 (15 years old)
Next Birthday
Jun 3, 2026 (5 days)
Combat
Kills7,825
Losses443
Efficiency95%
Danger Ratio93%
ISK
Destroyed10.09t
Lost126.01b
ISK Efficiency99%
Balance+9.96t
Solo
Solo Kills278
Solo Ratio4%
Final Blows1,272
Points7,826
Other
NPC Losses32
NPC Loss Ratio7%
Avg Kills/Day1.34
ActivityMedium
Bio
Lex Arson 2016 - "Why are you guys thinking for yourselves ? Just stop"
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
First noobkill in Jspace: Kill: Peter Moonlight
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
First noobkill in Jspace: Kill: Peter Moonlight
Dashboard
Stats
Kills35
Losses0
Efficiency100%
ISK Destroyed60.08b
ISK Lost0
ISK Efficiency100%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor30.2
Active TimezoneUSTZ
Final Blows1
Points36
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleFleet (35 kills)
Mid 20% Fleet 80%
Avg Fleet: 30.2 Logi Pilot
Typically Flies
Targets (Alliances)
Top Fleet Partners