Aeonation
Jul 9, 2016
Jul 28, 2010(15y)
Jul 28, 2026(2d)
Combat
Kills83
Losses120
Efficiency41%
ISK
Destroyed11.83b
Lost5.47b
ISK Eff.68%
Solo
Solo Kills15
Solo Ratio18%
Final Blows25
Points83
Other
NPC Losses6
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
Aeonation
Last Active
Jul 9, 2016
Birthday
Jul 28, 2010 (15 years old)
Next Birthday
Jul 28, 2026 (2 days)
Combat
Kills83
Losses120
Efficiency41%
Danger Ratio95%
ISK
Destroyed11.83b
Lost5.47b
ISK Efficiency68%
Balance+6.36b
Solo
Solo Kills15
Solo Ratio18%
Final Blows25
Points83
Other
NPC Losses6
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
W-SPACE
Class1 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M609 O128 T405 X877 Y683 Z457
Class5 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
* Stacking penalties *
Mod #1 = 100% effect
Mod #2 = 86,9% effect
Mod #3 = 57,1% effect
Mod #4 = 28,2% effect
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angl = Exp. / Kine.
Blood = EM / Ther.
CONCORD = Kine. / Ther.
EoM = Kine / Ther.
Guristas = Kine. / Ther.
Khanid = EM / Ther.
Mercenaries = Kine. / Ther.
Mordus = Kine. / EM
Rogue = Random
Sansha = EM / Ther.
Serpentis = Kine. / Ther.
Amarr = EM / Ther.
Caldari = Kine. / Ther.
Gallente = Kine. / Ther.
Minmatar = Exp. / Kine.
Class1 H121 P060 Q317 V301 Y790 Z647 Z971
Class2 C125 D364 D382 G024 I182 N766 R943
Class3 C247 L477 M267 N968 O477 O883 X702
Class4 E175 M609 O128 T405 X877 Y683 Z457
Class5 H296 H900 L614 M555 N062 N432 N770 V911
Class6 A982 B041 R474 S804 U319 U574 V753 W237
K-SPACE
HighSec A641 B274 B449 B520 D792 D845 N110 S047
LowSec A239 C140 C391 J244 N290 N944 R051 U210
NullSec C248 E545 K329 K346 S199 V283 Z060 Z142
* Stacking penalties *
Mod #1 = 100% effect
Mod #2 = 86,9% effect
Mod #3 = 57,1% effect
Mod #4 = 28,2% effect
* Targeting systems *
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmat - Ladar
Angl = Exp. / Kine.
Blood = EM / Ther.
CONCORD = Kine. / Ther.
EoM = Kine / Ther.
Guristas = Kine. / Ther.
Khanid = EM / Ther.
Mercenaries = Kine. / Ther.
Mordus = Kine. / EM
Rogue = Random
Sansha = EM / Ther.
Serpentis = Kine. / Ther.
Amarr = EM / Ther.
Caldari = Kine. / Ther.
Gallente = Kine. / Ther.
Minmatar = Exp. / Kine.
Dashboard
Stats
No activity in the last 90d
Last seen Jul 2016
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -