Sep 17, 2020
Nov 8, 2009(16y)
Nov 8, 2026(200d)
Combat
Kills8
Losses5
Efficiency62%
ISK
Destroyed10.92b
Lost597.42m
ISK Eff.95%
Solo
Solo Kills1
Solo Ratio13%
Final Blows1
Points8
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Last Active
Sep 17, 2020
Birthday
Nov 8, 2009 (16 years old)
Next Birthday
Nov 8, 2026 (200 days)
Combat
Kills8
Losses5
Efficiency62%
Danger Ratio100%
ISK
Destroyed10.92b
Lost597.42m
ISK Efficiency95%
Balance+10.32b
Solo
Solo Kills1
Solo Ratio13%
Final Blows1
Points8
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
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.ΞνΞ ΘΠLІΠΞ.
Damage types
--------
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Core Skills for all Pilots
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: To maximize the power core.
CPU Management 5: To maximize the CPU.
Capacitor Management 5: To maximize the capacitor capacity.
Capacitor Systems Operation 5: To maximize it's recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To maximize hull strength.
Shield Management 5: To maximize shield capacity.
Shield Operation 5: To maximize it's recharge rate.
Hull Upgrades 5: To maximize armor strength
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
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.ΞνΞ ΘΠLІΠΞ.
Damage types
--------
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Hardeners to use
--------
Angel - All
Amarr Navy - EM / Thermal
Blood - EM / Thermal
Caldary navy - Kinetic / Thermal
Gurista, Mordus, Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Mercenary - EM / Thermal / (Kinetik (missiles)
Mordus - Kinetic / Thermal
Odamian - Kin / Thermal
Rogue Pirate - EM / Explosive / Kinetic
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Core Skills for all Pilots
Core Spaceship Operation
Core Weapon Fitting
Power Grid Management 5: To maximize the power core.
CPU Management 5: To maximize the CPU.
Capacitor Management 5: To maximize the capacitor capacity.
Capacitor Systems Operation 5: To maximize it's recharge rate.
Energy Grid Upgrades 5: Reduces CPU req. for power modules.
Mechanics 5: To maximize hull strength.
Shield Management 5: To maximize shield capacity.
Shield Operation 5: To maximize it's recharge rate.
Hull Upgrades 5: To maximize armor strength
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Den > Yard > Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
DED Rating Maximum Ship Class Size Allowed
1/10 Frigate class
2/10 Destroyer class (including T3)
3/10 Cruiser class (except for T3 cruiser)
4/10 Battlecruiser class (except for T3 Cruiser)
5-10/10 Battleship class and T3 Cruiser
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -