RipperBlade
Aug 18, 2012
Jan 1, 1970(56y)
Jan 1, 2027(206d)
Combat
Kills280
Losses55
Efficiency84%
ISK
Destroyed34.45b
Lost3.57b
ISK Eff.91%
Solo
Solo Kills5
Solo Ratio2%
Final Blows22
Points280
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
RipperBlade
Last Active
Aug 18, 2012
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (206 days)
Combat
Kills280
Losses55
Efficiency84%
Danger Ratio100%
ISK
Destroyed34.45b
Lost3.57b
ISK Efficiency91%
Balance+30.88b
Solo
Solo Kills5
Solo Ratio2%
Final Blows22
Points280
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
EVE changes needed :
- There is no such thing as "explosive" damage, thats just kinetic and thermal damage. Make it "chemical" or something.
- Big ships need actual big turrets, not a stupid potato gun on both sides that are somehow the same gun.
- Why do Titans only have like 6 guns ?? Check link for a REAL Titan - http://www.youtube.com/watch?v=DX6bzq3M4M4
- Weapons needing implementation : Flak guns, Defender beam-turrets. Massive anti-Capital ship beams (see Freespace 2)
- In space, if you turn on a thruster, you'll just keep going faster. There is no "Max Speed" like on Earth.
- Why do missiles "disappear" right before impact if the target is just out of range ?
- There is no such thing as "explosive" damage, thats just kinetic and thermal damage. Make it "chemical" or something.
- Big ships need actual big turrets, not a stupid potato gun on both sides that are somehow the same gun.
- Why do Titans only have like 6 guns ?? Check link for a REAL Titan - http://www.youtube.com/watch?v=DX6bzq3M4M4
- Weapons needing implementation : Flak guns, Defender beam-turrets. Massive anti-Capital ship beams (see Freespace 2)
- In space, if you turn on a thruster, you'll just keep going faster. There is no "Max Speed" like on Earth.
- Why do missiles "disappear" right before impact if the target is just out of range ?
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -