Apr 2, 2017
Mar 29, 1969(57y)
Mar 29, 2027(216d)
Combat
Kills181
Losses62
Efficiency74%
ISK
Destroyed25.35b
Lost12.10b
ISK Eff.68%
Solo
Solo Kills27
Solo Ratio15%
Final Blows51
Points181
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
** Damage types - LOAD MODULES TO RESIST ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Thukker Mercenaries - Explosive
The Seven - Thermal / Explosive

*** Main Damage type to shoot at the enemy ***
Guristas / Pithi - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha / Centii - Thermal
Angel / Gisti - Explosive
Mercenary - Thermal
The Seven - Generally Explosive but Deathguards seem pretty resistant to Explosive but not EM

1.0: -2.0 and lower.
0.9: -2.5 and lower.
0.8: -3.0 and lower.
0.7: -3.5 and lower.
0.6: -4.0 and lower.
0.5: -4.5 and lower.
0.0-0.4: No restrictions.
Dashboard
Stats

No activity in the last 90d

Last seen Apr 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -