JarJar Binkz
Jan 10, 2013
Jan 1, 1970(56y)
Jan 1, 2027(206d)
Combat
Kills504
Losses47
Efficiency91%
ISK
Destroyed584.17b
Lost3.84b
ISK Eff.99%
Solo
Solo Kills46
Solo Ratio9%
Final Blows97
Points504
Other
NPC Losses5
NPC Loss Ratio11%
Avg Kills/Day0.02
ActivityInactive
JarJar Binkz
Last Active
Jan 10, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (206 days)
Combat
Kills504
Losses47
Efficiency91%
Danger Ratio89%
ISK
Destroyed584.17b
Lost3.84b
ISK Efficiency99%
Balance+580.33b
Solo
Solo Kills46
Solo Ratio9%
Final Blows97
Points504
Other
NPC Losses5
NPC Loss Ratio11%
Avg Kills/Day0.02
ActivityInactive
No data available
Bio
Murphy's PVP Laws:
• Try to look unimportant, they may be low on ammo.
• Professionals are predictable, it's the amateurs that are dangerous.
• The enemy invariably attacks on one of two occasions: When you're ready for them and when you're not ready for them.
• Teamwork is essential; it gives the enemy someone else to shoot at.
• If the enemy is in range, so are you.
• If your attack is going well, you have walked into an ambush.
• If it's stupid but works, it isn't stupid.
• Friendly fire - isn't
• There is no such thing as a perfect plan
• When both sides are convinced they're about to lose, they're both right
• The only thing more accurate than incoming enemy fire is incoming friendly fire
• Try to look unimportant, they may be low on ammo.
• Professionals are predictable, it's the amateurs that are dangerous.
• The enemy invariably attacks on one of two occasions: When you're ready for them and when you're not ready for them.
• Teamwork is essential; it gives the enemy someone else to shoot at.
• If the enemy is in range, so are you.
• If your attack is going well, you have walked into an ambush.
• If it's stupid but works, it isn't stupid.
• Friendly fire - isn't
• There is no such thing as a perfect plan
• When both sides are convinced they're about to lose, they're both right
• The only thing more accurate than incoming enemy fire is incoming friendly fire
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -