General Wilbus
Dec 20, 2015
Jul 12, 2008(18y)
Jul 12, 2027(301d)
Combat
Kills0
Losses3
Efficiency0%
ISK
Destroyed0
Lost4.76b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
General Wilbus
Last Active
Dec 20, 2015
Birthday
Jul 12, 2008 (18 years old)
Next Birthday
Jul 12, 2027 (301 days)
Combat
Kills0
Losses3
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost4.76b
ISK Efficiency0%
Balance-4756650116
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
SaraShawa-Overview
Best Damage to NPC
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Rogue Drones - EM
NPC Damage Types
Angel Cartel - Kinetic / Explosive / Thermal
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Rogue Drones / Mercenaries - All
To maximize ships
Engineering 5 - max power core.
Electronics 5 - max CPU.
Energy Management 5 - max capacitor capacity.
Energy Systems Operation 5 - max rate capacitor recharges.
Energy Grid Upgrades 5 - reduce CPU needs of pwr modules.
Shield Management 5 - max shield capacity.
Shield Operation 5 - max rate shield recharges.
Hull Upgrade 5 - max armor.
Repair Systems 4 - best repair modules.
Mechanic 5 - max hull strength
Best Damage to NPC
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Rogue Drones - EM
NPC Damage Types
Angel Cartel - Kinetic / Explosive / Thermal
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Rogue Drones / Mercenaries - All
To maximize ships
Engineering 5 - max power core.
Electronics 5 - max CPU.
Energy Management 5 - max capacitor capacity.
Energy Systems Operation 5 - max rate capacitor recharges.
Energy Grid Upgrades 5 - reduce CPU needs of pwr modules.
Shield Management 5 - max shield capacity.
Shield Operation 5 - max rate shield recharges.
Hull Upgrade 5 - max armor.
Repair Systems 4 - best repair modules.
Mechanic 5 - max hull strength
Dashboard
Stats
No activity in the last 90d
Last seen Dec 2015
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -