Mar 26, 2016
Jan 1, 1970(56y)
Jan 1, 2027(206d)
Combat
Kills37
Losses18
Efficiency67%
ISK
Destroyed6.60b
Lost1.88b
ISK Eff.78%
Solo
Solo Kills1
Solo Ratio3%
Final Blows2
Points37
Other
NPC Losses1
NPC Loss Ratio6%
Avg Kills/Day0.00
ActivityInactive
No data available
Bio
*** Core Skills for all Pilots ***
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements


*** Security Ratings: ***
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
Players with -5.0 can be attacked by players in 0.5-1.0
systems without CONCORD intervention


** Damage types - Hardeners to use ***
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -