Tornado Bait
Feb 14, 2017
Jan 18, 2007(19y)
Jan 18, 2027(274d)
Combat
Kills1,361
Losses156
Efficiency90%
ISK
Destroyed316.25b
Lost39.21b
ISK Eff.89%
Solo
Solo Kills149
Solo Ratio11%
Final Blows470
Points1,361
Other
NPC Losses4
NPC Loss Ratio3%
Avg Kills/Day0.19
ActivityInactive
Tornado Bait
Last Active
Feb 14, 2017
Birthday
Jan 18, 2007 (19 years old)
Next Birthday
Jan 18, 2027 (274 days)
Combat
Kills1,361
Losses156
Efficiency90%
Danger Ratio97%
ISK
Destroyed316.25b
Lost39.21b
ISK Efficiency89%
Balance+277.04b
Solo
Solo Kills149
Solo Ratio11%
Final Blows470
Points1,361
Other
NPC Losses4
NPC Loss Ratio3%
Avg Kills/Day0.19
ActivityInactive
No data available
Bio
[at a supply depot somewhere in France]
Oddball:
We see our role as essentially defensive in nature. While our armies are advancing so fast and everyone's knocking themselves out to be heroes, we are holding ourselves in reserve in case the Krauts mount a counteroffensive which threatens Paris... or maybe even New York. Then we can move in and stop them. But for 1.6 million dollars, we could become heroes for three days.
Oddball:
We see our role as essentially defensive in nature. While our armies are advancing so fast and everyone's knocking themselves out to be heroes, we are holding ourselves in reserve in case the Krauts mount a counteroffensive which threatens Paris... or maybe even New York. Then we can move in and stop them. But for 1.6 million dollars, we could become heroes for three days.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -