Mar 1, 2026
Jun 18, 2007(19y)
Jun 18, 2027(274d)
Combat
Kills238
Losses208
Efficiency53%
ISK
Destroyed363.00b
Lost61.15b
ISK Eff.86%
Solo
Solo Kills40
Solo Ratio17%
Final Blows79
Combat Points238
Other
NPC Losses25
NPC Loss Ratio12%
Avg Kills/Day0.03
ActivityInactive
Last Active
Mar 1, 2026
Birthday
Jun 18, 2007 (19 years old)
Next Birthday
Jun 18, 2027 (274 days)
Combat
Kills238
Losses208
Efficiency53%
Danger Ratio88%
ISK
Destroyed363.00b
Lost61.15b
ISK Efficiency86%
Balance+301.85b
Solo
Solo Kills40
Solo Ratio17%
Final Blows79
Combat Points238
Other
NPC Losses25
NPC Loss Ratio12%
Avg Kills/Day0.03
ActivityInactive
Nothing in the last 7d
Bio
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret until it moves, then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it's an ambush.
7. If it's not moving, shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. For diplomatic solutions: press F1,
10. If all else fails - get REVENGE!
11. Now thats a secret...
2. If it doesn't move, poke it with your turret until it moves, then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it's an ambush.
7. If it's not moving, shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. For diplomatic solutions: press F1,
10. If all else fails - get REVENGE!
11. Now thats a secret...
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2026
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -