TannadiceArab
Mar 7, 2016
Aug 10, 2006(19y)
Aug 10, 2026(14d)
Combat
Kills21
Losses33
Efficiency39%
ISK
Destroyed3.62b
Lost7.18b
ISK Eff.34%
Solo
Solo Kills1
Solo Ratio5%
Final Blows5
Points21
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
TannadiceArab
Last Active
Mar 7, 2016
Birthday
Aug 10, 2006 (19 years old)
Next Birthday
Aug 10, 2026 (14 days)
Combat
Kills21
Losses33
Efficiency39%
Danger Ratio100%
ISK
Destroyed3.62b
Lost7.18b
ISK Efficiency34%
Balance-3555217692
Solo
Solo Kills1
Solo Ratio5%
Final Blows5
Points21
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
RACE / NPC / SENSORS / JAMMERS / ECM colour
Amarr - Blood / Sansha - Radar - white noise generators - yellow
Caldari - Guristas - Gravimetric - spatial destabilizers - blue
Gallente - Serpentis - Magnetometric - ion field generators - green?!
Minmatar - Angel - Ladar - phase inverters - red
Class 1 = Hideaway / Cluster (easiest)
Class 2 = Burrow / Collection
Class 3 = Refuge / Assembly
Class 4 = Den / Gathering
Class 5 = Yard / Surveillance
Class 6 = Rally Point / Menagerie
Class 7 = Port / Herd
Class 8 = Hub / Squad
Class 9 = Haven / Patrol
Class 10 = Sanctum / Horde
** Main Damage type to shoot at the enemy **
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Thukkar - Explosive
Trig - just run
Angel - EM(shields)/Exp(Armor) & Thermal
Amarr Navy - EM(shield)/Exp(Armor)
Mordus - EM(shield)/Exp(Armor)
Gurista - EM(shields)/Exp(Armor)/Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosive
Caldary Navy - Exp/Kin/Therm
Khanid - EM(shields)/Exp(Armor)
Zazzmatazz - EM(shield)/Exp(Armor)
Rogue Pirate- EM(shield)/Exp(Armor)
Odamian - EM(shield)/Exp(Armor)
Amarr - Blood / Sansha - Radar - white noise generators - yellow
Caldari - Guristas - Gravimetric - spatial destabilizers - blue
Gallente - Serpentis - Magnetometric - ion field generators - green?!
Minmatar - Angel - Ladar - phase inverters - red
Class 1 = Hideaway / Cluster (easiest)
Class 2 = Burrow / Collection
Class 3 = Refuge / Assembly
Class 4 = Den / Gathering
Class 5 = Yard / Surveillance
Class 6 = Rally Point / Menagerie
Class 7 = Port / Herd
Class 8 = Hub / Squad
Class 9 = Haven / Patrol
Class 10 = Sanctum / Horde
** Main Damage type to shoot at the enemy **
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Thukkar - Explosive
Trig - just run
Angel - EM(shields)/Exp(Armor) & Thermal
Amarr Navy - EM(shield)/Exp(Armor)
Mordus - EM(shield)/Exp(Armor)
Gurista - EM(shields)/Exp(Armor)/Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosive
Caldary Navy - Exp/Kin/Therm
Khanid - EM(shields)/Exp(Armor)
Zazzmatazz - EM(shield)/Exp(Armor)
Rogue Pirate- EM(shield)/Exp(Armor)
Odamian - EM(shield)/Exp(Armor)
Dashboard
Stats
No activity in the last 90d
Last seen Mar 2016
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -