Nov 17, 2019
Jul 4, 2003(22y)
Jul 4, 2026(42d)
Combat
Kills1,756
Losses416
Efficiency81%
ISK
Destroyed582.18b
Lost142.71b
ISK Eff.80%
Solo
Solo Kills174
Solo Ratio10%
Final Blows485
Points1,756
Other
NPC Losses8
NPC Loss Ratio2%
Avg Kills/Day0.21
ActivityInactive
Last Active
Nov 17, 2019
Birthday
Jul 4, 2003 (22 years old)
Next Birthday
Jul 4, 2026 (42 days)
Combat
Kills1,756
Losses416
Efficiency81%
Danger Ratio98%
ISK
Destroyed582.18b
Lost142.71b
ISK Efficiency80%
Balance+439.47b
Solo
Solo Kills174
Solo Ratio10%
Final Blows485
Points1,756
Other
NPC Losses8
NPC Loss Ratio2%
Avg Kills/Day0.21
ActivityInactive
No data available
Bio
pingoos !
.
.--.
|o_o |
|:_/ |
// \\ \\
(| | )
/'\\_ _/`\\
\\___)=(___/
♥ Rules of engagement: ♥
1. If it moves, shoot it
2. If it doesn't move, poke it with your turret and then shoot it
3. When in doubt, shoot it
4. Overkill works, because there is no "overkill". Only a disproportionate application of force
5. Just because it breathes doesn't mean it should
6. If all is going well, its a ambush
7. If it's not moving shoot it anyway, it might move later
.
.--.
|o_o |
|:_/ |
// \\ \\
(| | )
/'\\_ _/`\\
\\___)=(___/
♥ Rules of engagement: ♥
1. If it moves, shoot it
2. If it doesn't move, poke it with your turret and then shoot it
3. When in doubt, shoot it
4. Overkill works, because there is no "overkill". Only a disproportionate application of force
5. Just because it breathes doesn't mean it should
6. If all is going well, its a ambush
7. If it's not moving shoot it anyway, it might move later
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Top Fleet Partners